User Guide > Character Building > Rigging > Rigging the Head

Rigging the Head

You will start by attaching the facial features to the head.

The advantage of parenting the head and the facial features to the same peg is that you can easily animate each facial feature, and they will all follow the head motion.

To parent the facial features to the head:

1. In the Timeline view, deselect any layer that could be selected.
2. Select the head peg layer.

3. In the Timeline View Layer toolbar, click on the Add Parent Peg button to add a new peg layer to your timeline. You can rename the peg to keep your work organized.

A new peg is added and parented to the head peg layer.

4. Select all the remaining head and facial features layer and drag them ONTO the peg layer or BETWEEN the head peg layer and the new head peg to parent them.

Related Topics 

Rigging the Body