User Guide > Getting Started > Basic Commands

Basic Commands

This table lists the most common commands used in Animate Pro.



Access Methods


Starts a new scene while closing any scene already open. The New Scene dialog box opens, asking for directory, name, and resolution information.

File > New

Press [Ctrl] + [N] (Windows) or [⌘] + [N] (Mac OS X).


Displays the Open Scene dialog box. Browse your file system for a scene file.

The Open command is not disabled when a scene is opened. You can open a new scene from the current one and the previous scene will be closed.

File > Open

Press [Ctrl] + [O] (Windows) or [⌘] + [O] (Mac OS X).

Open Recent

Displays a quick access list to view and open recently used Animate Pro files.

File > Open Recent

Open Recent > Clear

Clears the recently opened Animate Pro files list.

File > Open Recent > Clear


Closes the currently opened scene, but does not close the Animate Pro application.

File > Close


Saves all changes made to the opened scene, drawings, palettes, and palette lists.

File > Save

Press [Ctrl] + [S] (Windows) or [⌘] + [S] (Mac OS X).

Save As

Saves the current state of a scene as another scene. The Save As window prompts you to give a new name and choose a different location to this scene before saving it. This will create a complete scene directory for the new scene.

The scene name cannot exceed 23 characters.

File > Save As

Removed Unused Files    
Import and Export    


Closes Animate ProHarmony Stage.

Windows: File > Quit

Mac OS X: Animate Pro> Quit


Show Scan Information

Displays a status bar showing the scanning information at the bottom of the Drawing and Camera view.

Drawing View Menu > View > Show > Show Scan Information


Removes selected objects. You can then paste the object or its properties to another object.

Edit > Cut

Press [Ctrl] + [X] (Windows) or [⌘] + [X] (Mac OS X).


Copies selected objects and properties.

Edit > Copy

Press [Ctrl] + [C] (Windows) or [⌘] + [C] (Mac OS X).


Places an object you cut or copied into the location you select in the Camera, Drawing and Timeline View.

Edit > Paste

Press [Ctrl] + [V] (Windows) or [⌘] + [V] (Mac OS X).


Removes selected objects.

Edit > Delete


Select All

Selects all drawing objects in the current drawing window in the Drawing, Timeline and Camera view. This helps you manage multiple objects as one when moving them.

Edit > Select All

Press [Ctrl] + [A] (Windows) or [⌘] + [A] (Mac OS X).

Deselect All

Deselects all selected objects in the Drawing and Camer views.

Edit > Deselect All



Removes remove the last change made to your project. Animate Pro supports multiple undo, so you can undo changes you made in the order you made them.

Edit > Undo

Press [Ctrl] + [Z] (Windows) or [⌘] + [Z] (Mac OS X).


Redoes and operation you have undone that you later decide to keep. This command is active only after you use the Undo command.

Edit > Redo

Press [Ctrl] + [Shift] + [Z] (Windows) or [⌘] + [Shift] + [Z] (Mac OS X).

Select Children

Lets you select all elements parented to the selected peg element in the Timeline view.

Animation > Select Children

Select Child

Lets you select the first element parented to the selected peg element in the Timeline View.

Animation > Select Child

Select Parent Skipping Effects

Lets you select the parent of the selected element in the Timeline view skipping effects in the hierarchy.

Animation > Select Parent Skipping Effects

Press [B].

Select Parent

Lets you select the parent of the selected element in the Timeline view.

Animation > Select Parent

Select Previous Brother

Lets you select the next element (above current element) in the Timeline view.

Animation > Select Previous Brother

Press [/].

Select Next Brother

Lets you select the next element (below current element) in the Timeline view.

Animation > Select Next Brother

Press [?].

Auto Render Write

Use the Auto Render Write command to render a frame each time the current frame is changed.

You must have a Write module in your network to use this command.

Scene > Render >Auto Render Write

Message Log

The Message log view displays information gathered during a render task, like which frames and at what time they were each rendered.

Windows > Message Log

Debug Mode

Enable the Debug Mode option to gather and display precise information about each rendering frame such as the modules encountered and action taken.

Help > Debug Mode


Launches the Toon Boom Animate Pro Help System PDF, complete with instructions on how to use the system.

Help > Help

Toon Boom Animate Pro on the Web

Launches the Toon Boom Animate Pro website, which features a Support and Community > Forum section.

Help > Toon Boom Animate Pro on the Web


Use the About command to access general information about the software.

Windows: Help > About

Mac OS X: Animate Pro > About

Show Welcome Screen

Brings back the Welcome screen—see Welcome Screen

Help > Show Welcome Screen

Related Topics 

Getting Started