Chapter 34: Deformation

Harmony provides you with the deformation technology to deform bitmap and vector drawings over a period of time. These deformers can be linked to create a hierarchy of deformation. You can deform a character made out of one, or many, drawing or image layers and make it move as if it were a cut-out puppet. It also allows you to take an area in a single bitmap image and create animation by distortion.

This chapter is divided as follows:

About the Deformation Effect
Deformation Basics
Creating a Basic Deformation Rig
Setting Up the Resting Position
Manipulating a Deformer to Create Animation
Zones of Influence
Creating a Full Character Turnaround Deformation Rig
Deformation Toolbar
Deformer Effects