Creating a Basic Deformation Rig

Using the Rigging tool, you can quickly create a basic Bone and Articulation or Curve rig. Before you can create a Basic Deformation rig, you must set up the performance preferences which are necessary to allow the system to process the deformation effect efficiently—seeSetting the Performance Preferences. Refer to the Creating a Full Character Turnaround Deformation Rig to learn how to rig a complete character.

If you have just created the bone rig, the controls will still be showing. However, whenever you close your project the deformers are turned off, so when you reopen the project you can show the ones you need while you're animating.

Modifying a Deform Rig