Adding a Toon Boom Asset to a Project

To add a Toon Boom asset to a project, you will first need to import the asset for use in the Game Engine, see Importing an Asset.

Once you have imported your asset and can view it in the Asset Viewer, there are two main methods to using it in your project:

  • Attaching the Asset to an Existing Node.

  • Using the Asset Directly as an Actor.