ExportData defines the parameters for a database Export command. The ExportData is an object which is instantiated in the scripting environment. In order to execute an Export action, call ControlCentre.exportScene( exportData).
More...
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void | setExportDefaults () |
| Set the export defaults, which are database, element, timing and stage. More...
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void | setExportAll () |
| Set all export options to true ( audio, database, final, envGroup, jobGroup, sceneGroup, envLibrary,jobLibrary, sceneLibrary, envPalette, jobPalette, scenePalette, other, element, timing, stage and outsideDrawings. More...
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ExportData defines the parameters for a database Export command. The ExportData is an object which is instantiated in the scripting environment. In order to execute an Export action, call ControlCentre.exportScene( exportData).
var scenes = [];
scenes.push("scene1");
scenes.push("scene2");
var job =
new Job(
"myEnvName",
"myJobName");
var exportData =
new ExportData( job.envName, job.name, scenes,
"/home/user/testExport");
exportData.setExportDefaults();
◆ ExportData()
ExportData::ExportData |
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const String & |
envName, |
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const String & |
jobName, |
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const StringList & |
sceneNames, |
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const String & |
path, |
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QObject * |
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◆ ~ExportData()
ExportData::~ExportData |
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◆ annotation()
bool ExportData::annotation |
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const |
◆ audio()
bool ExportData::audio |
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const |
◆ copy()
bool ExportData::copy |
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const |
◆ database()
bool ExportData::database |
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const |
◆ element()
bool ExportData::element |
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const |
◆ envGroup()
bool ExportData::envGroup |
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const |
◆ envLibrary()
bool ExportData::envLibrary |
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const |
◆ envName()
String ExportData::envName |
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const |
◆ envPalette()
bool ExportData::envPalette |
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const |
◆ final()
bool ExportData::final |
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const |
◆ hard()
bool ExportData::hard |
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const |
◆ hardLn()
bool ExportData::hardLn |
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const |
◆ ignoreBrokenSym()
bool ExportData::ignoreBrokenSym |
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const |
◆ ignoreValidSym()
bool ExportData::ignoreValidSym |
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const |
◆ jobGroup()
bool ExportData::jobGroup |
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const |
◆ jobLibrary()
bool ExportData::jobLibrary |
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const |
◆ jobName()
String ExportData::jobName |
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const |
◆ jobPalette()
bool ExportData::jobPalette |
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const |
◆ keepBrokenSym()
bool ExportData::keepBrokenSym |
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const |
◆ keepValidSym()
bool ExportData::keepValidSym |
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const |
◆ other()
bool ExportData::other |
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const |
◆ outsideDrawings()
bool ExportData::outsideDrawings |
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const |
◆ path()
String ExportData::path |
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const |
◆ resolveSym()
bool ExportData::resolveSym |
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const |
◆ sceneGroup()
bool ExportData::sceneGroup |
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const |
◆ sceneLibrary()
bool ExportData::sceneLibrary |
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const |
◆ sceneNames()
StringList ExportData::sceneNames |
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const |
◆ scenePalette()
bool ExportData::scenePalette |
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const |
◆ setannotation()
void ExportData::setannotation |
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bool |
annotation | ) |
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◆ setaudio()
void ExportData::setaudio |
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bool |
priority | ) |
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◆ setCopy()
void ExportData::setCopy |
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bool |
priority | ) |
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◆ setdatabase()
void ExportData::setdatabase |
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bool |
priority | ) |
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◆ setelement()
void ExportData::setelement |
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bool |
priority | ) |
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◆ setenvGroup()
void ExportData::setenvGroup |
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bool |
priority | ) |
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◆ setenvLibrary()
void ExportData::setenvLibrary |
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bool |
priority | ) |
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◆ setenvPalette()
void ExportData::setenvPalette |
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bool |
priority | ) |
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◆ setExportAll
void ExportData::setExportAll |
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Set all export options to true ( audio, database, final, envGroup, jobGroup, sceneGroup, envLibrary,jobLibrary, sceneLibrary, envPalette, jobPalette, scenePalette, other, element, timing, stage and outsideDrawings.
◆ setExportDefaults
void ExportData::setExportDefaults |
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Set the export defaults, which are database, element, timing and stage.
◆ setfinal()
void ExportData::setfinal |
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bool |
priority | ) |
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◆ setHard()
void ExportData::setHard |
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bool |
priority | ) |
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◆ setHardLn()
void ExportData::setHardLn |
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bool |
priority | ) |
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◆ setIgnoreBrokenSym()
void ExportData::setIgnoreBrokenSym |
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bool |
priority | ) |
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◆ setIgnoreValidSym()
void ExportData::setIgnoreValidSym |
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bool |
priority | ) |
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◆ setjobGroup()
void ExportData::setjobGroup |
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bool |
priority | ) |
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◆ setjobLibrary()
void ExportData::setjobLibrary |
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bool |
priority | ) |
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◆ setjobPalette()
void ExportData::setjobPalette |
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bool |
priority | ) |
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◆ setKeepBrokenSym()
void ExportData::setKeepBrokenSym |
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bool |
priority | ) |
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◆ setKeepValidSym()
void ExportData::setKeepValidSym |
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bool |
priority | ) |
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◆ setother()
void ExportData::setother |
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bool |
priority | ) |
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◆ setoutsideDrawings()
void ExportData::setoutsideDrawings |
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bool |
priority | ) |
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◆ setResolveSym()
void ExportData::setResolveSym |
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bool |
priority | ) |
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◆ setsceneGroup()
void ExportData::setsceneGroup |
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bool |
priority | ) |
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◆ setsceneLibrary()
void ExportData::setsceneLibrary |
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bool |
priority | ) |
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◆ setscenePalette()
void ExportData::setscenePalette |
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bool |
priority | ) |
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◆ setsolo()
void ExportData::setsolo |
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bool |
priority | ) |
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◆ setstage()
void ExportData::setstage |
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bool |
priority | ) |
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◆ setSym()
void ExportData::setSym |
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bool |
priority | ) |
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◆ settiming()
void ExportData::settiming |
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bool |
priority | ) |
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◆ solo()
bool ExportData::solo |
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const |
◆ stage()
bool ExportData::stage |
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const |
◆ sym()
bool ExportData::sym |
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const |
◆ timing()
bool ExportData::timing |
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const |
◆ annotation
bool ExportData::annotation |
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readwrite |
◆ audio
◆ copy
"Advanced Options" not available for animate which sets copy to true
◆ database
bool ExportData::database |
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readwrite |
export the database folder
◆ element
◆ envGroup
bool ExportData::envGroup |
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readwrite |
export the groups at the environment level
◆ envLibrary
bool ExportData::envLibrary |
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readwrite |
export the libraries at the environment level
◆ envName
String ExportData::envName |
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read |
◆ envPalette
bool ExportData::envPalette |
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readwrite |
export the palettes at the environment level
◆ final
export the final frame folder
◆ hard
"Advanced Options" not available for animate which sets copy to true
◆ hardLn
"Advanced Options" not available for animate which sets copy to true
◆ ignoreBrokenSym
bool ExportData::ignoreBrokenSym |
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readwrite |
"Advanced Options" not available for animate which sets copy
◆ ignoreValidSym
bool ExportData::ignoreValidSym |
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readwrite |
"Advanced Options" not available for animate which sets copy
◆ jobGroup
bool ExportData::jobGroup |
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readwrite |
export the groups at the job level
◆ jobLibrary
bool ExportData::jobLibrary |
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readwrite |
export the libraries at the job level
◆ jobName
String ExportData::jobName |
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read |
◆ jobPalette
bool ExportData::jobPalette |
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readwrite |
export the palettes at the job level
◆ keepBrokenSym
bool ExportData::keepBrokenSym |
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readwrite |
"Advanced Options" not available for animate which sets copy
◆ keepValidSym
bool ExportData::keepValidSym |
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readwrite |
"Advanced Options" not available for animate which sets copy
◆ other
export other ( non-standard ) folders that are at scene level
◆ outsideDrawings
bool ExportData::outsideDrawings |
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readwrite |
◆ path
◆ resolveSym
bool ExportData::resolveSym |
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readwrite |
"Advanced Options" not available for animate which sets copy
◆ sceneGroup
bool ExportData::sceneGroup |
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readwrite |
export the groups at the scene level
◆ sceneLibrary
bool ExportData::sceneLibrary |
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readwrite |
export the libraries at the scene level
◆ sceneNames
StringList ExportData::sceneNames |
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read |
◆ scenePalette
bool ExportData::scenePalette |
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readwrite |
export the palettes at the scene level
◆ solo
export in Animate format, if true, ignores other settings
◆ stage
◆ sym
"Advanced Options" not available for animate which sets copy to true
◆ timing