The Job defines the job parameters. The Job object can be instantiated in the scripting environment. A list of jobs can be retrieved by calling ControlCentre.jobs( environment ). A new job may be added by the following ( Note only ControlCentre modifies the database )
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The Job defines the job parameters. The Job object can be instantiated in the scripting environment. A list of jobs can be retrieved by calling ControlCentre.jobs( environment ). A new job may be added by the following ( Note only ControlCentre modifies the database )
var job =
new Job(env.name,
"NewJob");
◆ Job()
Job::Job |
( |
const String & |
envName, |
|
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const String & |
name, |
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QObject * |
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) |
| |
◆ ~Job()
◆ atdName()
String Job::atdName |
( |
| ) |
const |
◆ automaticApprovalPolicy()
bool Job::automaticApprovalPolicy |
( |
| ) |
const |
◆ envName()
String Job::envName |
( |
| ) |
const |
◆ inProduction()
bool Job::inProduction |
( |
| ) |
const |
◆ name()
String Job::name |
( |
| ) |
const |
◆ priority()
int Job::priority |
( |
| ) |
const |
◆ setAtdName()
void Job::setAtdName |
( |
const String & |
name | ) |
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◆ setAutomaticApprovalPolicy()
void Job::setAutomaticApprovalPolicy |
( |
bool |
| ) |
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◆ setInProduction()
void Job::setInProduction |
( |
bool |
| ) |
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◆ setPriority()
void Job::setPriority |
( |
int |
| ) |
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◆ setTdName()
void Job::setTdName |
( |
const String & |
name | ) |
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◆ tdName()
String Job::tdName |
( |
| ) |
const |
◆ atdName
◆ automaticApprovalPolicy
bool Job::automaticApprovalPolicy |
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readwrite |
◆ envName
◆ inProduction
◆ name
◆ priority
◆ tdName