The Environment defines the environment parameters. The Environment object can be instantiated in the scripting environment. A list of existing environments can be retrieved by calling ControlCentre.environments(). A new environment may be added by the following. Note that only ControlCentre calls modify the database.
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#include <scriptojbects.h>
The Environment defines the environment parameters. The Environment object can be instantiated in the scripting environment. A list of existing environments can be retrieved by calling ControlCentre.environments(). A new environment may be added by the following. Note that only ControlCentre calls modify the database.
Environment::Environment |
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const String & |
name, |
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QObject * |
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) |
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Environment::~Environment |
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bool Environment::assetLock |
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const |
String Environment::name |
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const |
void Environment::setAssetLock |
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bool |
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bool Environment::_assetLock |
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private |
String Environment::_name |
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private |
bool Environment::assetLock |
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readwriteprivate |
The documentation for this class was generated from the following file: