#include <BaseCore/misc/tutranslator.h>
#include <qobject.h>
#include <qstring.h>
#include <qfile.h>
#include <qvariant.h>
#include <QVector>
#include <QScriptValue>
#include <QScriptEngine>
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class | User |
| The User defines the user parameters. The User object can be instantiated in the scripting environment. A list of existing users can be retrieved by calling ControlCentre.users(). A new user may be added by the following: More...
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class | Environment |
| The Environment defines the environment parameters. The Environment object can be instantiated in the scripting environment. A list of existing environments can be retrieved by calling ControlCentre.environments(). A new environment may be added by the following. Note that only ControlCentre calls modify the database. More...
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class | Job |
| The Job defines the job parameters. The Job object can be instantiated in the scripting environment. A list of jobs can be retrieved by calling ControlCentre.jobs( environment ). A new job may be added by the following ( Note only ControlCentre modifies the database ) More...
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class | AddPositionType |
| The AddPositionType class enumerates the different positions at which scenes may be added into a job This is used as the second argument to ControlCentre::addScene. More...
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class | Scene |
| The Scene defines the scene parameters. The Scene object can be instantiated in the scripting environment. A list of scenes can be retrieved by calling ControlCentre.scenes( job ). A new scene may be added by the following ( Note only ControlCentre modifies the database ) More...
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class | Element |
| The Element defines the element parameters. A list of elements can be retrieved by calling ControlCentre.elements( scene ). More...
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class | Drawing |
| The Drawing defines the drawing parameters. A list of drawings can be retrieved by calling ControlCentre.drawings( element ). More...
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class | SceneVersion |
| SceneVersion defines the scene version parameters. A list of scene versions can be retrieved by calling ControlCentre.versions( scene ). More...
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