Stage Guide > Toon Boom Harmony 10 Stage User Guide > Chapter 19: Effects > Using Effects
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Using Effects

Here is the list of the main effects available in Harmony. Each effect and how to use it is described in the corresponding section.

Anti-Flicker
Apply Peg Transformation
Apply Image Transformation
Auto Patch
Blending
Blur - Box
Blur - Gaussian
Blur-Directional
Blur - Radial
Blur - Radial Zoom
Blur-Variable
Brightness and Contrast
Channel Selector
Channel Swap
Chroma-Keying
Colour-Art
Colour Banding
Colour-Card
Colour-Override
Colour-Scale
Composite-Generic
Contrast
Cutter
Dither
External
Focus
Focus Multiplier
Glow
Glue
Gradient
Grain
Greyscale
Grid / Field Chart
Highlight
Hue-Saturation
Image Switch
Layer Selector
Lens Flare
Line Art
Matte-Blur
Matte-Resize
Motion-Blur
Multi-Port-In
Multi-Port-Out
Negate
Note
Overlay Layer
Pixelate
Placeholder
Quadmap
Refract
Remove Transparency
Shadow
Sparkle
Tone
Transparency
Turbulence
Turbulent Noise
Underlay Layer
Underlay Layer
To learn about the Deformation modules, see Deformer Effects.
To learn about the Composite module, see Composite Module, Composite Layer Properties and Managing a Network with a 3D Scene Setup.
To learn about the Display module, see Display Concepts.
To learn about Crop, Scale-Output and Write modules, see Write Module, Scale-Output Module, Crop Module and Connecting the Required Modules.
To learn about the Ortholock, refer to Locking Flat Drawings to the Camera Angle.

To learn about the Quake module, see Animating a Camera Shake using the Quake Module.

To learn about Particles, see Particle Effects

 

To learn more about rendering 3D models, see Rendering 3D Models.

Related Topics 

How Does an Effect Work?