The soundSequenceInterface JavaScript object to a sound sequence...
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The soundSequenceInterface JavaScript object to a sound sequence...
◆ soundSequenceInterface()
soundSequenceInterface::soundSequenceInterface |
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unsigned |
startFrame, |
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unsigned |
endFrame, |
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float |
startTime, |
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float |
stopTime, |
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String & |
name, |
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String & |
filename |
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◆ filename()
Q_INVOKABLE String& soundSequenceInterface::filename |
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◆ name()
Q_INVOKABLE String& soundSequenceInterface::name |
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named of this sound sequence - derived from the filename
◆ startFrame()
Q_INVOKABLE unsigned soundSequenceInterface::startFrame |
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returns the start frame of this sound sequence, 1 based.
◆ startTime()
Q_INVOKABLE float soundSequenceInterface::startTime |
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returns the start time in second from the beginning of the sound file. The start time is sync with ths start frame.
◆ stopFrame()
Q_INVOKABLE unsigned soundSequenceInterface::stopFrame |
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returns the stop frame of this sound sequence, value is 1 based
◆ stopTime()
Q_INVOKABLE float soundSequenceInterface::stopTime |
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returns the stop time in second. sound will stop playing when reaching either the stop time or the stop frame, whichever comes first
◆ filename
String soundSequenceInterface::filename |
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read |
◆ name
String soundSequenceInterface::name |
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read |
◆ READ [1/2]
unsigned stopFrame soundSequenceInterface::READ |
◆ READ [2/2]
◆ startTime
float soundSequenceInterface::startTime |
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read |
◆ stopTime
float soundSequenceInterface::stopTime |
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read |