CustomWidget Class Reference

The CustomWidget JavaScript class. A widget for which the attribute, drag_manipulator, painter, picker and local_transformation components are specified at the widget creation. More...

Signals

void valueChanged (String newValue)
 valueChanged signal called when value of the attribute of the widget has changed More...
 
- Signals inherited from WidgetBase
void dragStarted (QScriptValue dragContext)
 signal called on mouse down when picking this widget with the Transform tool More...
 
void drag (QScriptValue dragContext)
 signal called when this widget is dragged with the Transform tool More...
 
void dragEnded ()
 signal called on mouse up after having manipulated this widget with the Transform tool More...
 

Additional Inherited Members

- Public Slots inherited from WidgetBase
Attributedata (int index=0)
 
void updateProperties (QScriptValue properties)
 

Detailed Description

The CustomWidget JavaScript class. A widget for which the attribute, drag_manipulator, painter, picker and local_transformation components are specified at the widget creation.

A widget that can have its look, drag manipulation, transformation and picking be customized. The look of the widget can be set at the widget creation by specifying a painter property. By example, the widget can be drawn as a circle, a slider, a point, a plane, an arrow or sphere.

Painter Attribute Description
ARROW_X - A 3 dimensional arrow pointing the positive X axis. See TranslationXWidget for more information
ARROW_Y - A 3 dimensional arrow pointing the positive Y axis. See TranslationYWidget for more information
ARROW_Z - A 3 dimensional arrow pointing the positive Z axis. See TranslationZWidget for more information
CIRCLE_X - A 2 dimensional circle around the X axis. See RotationXWidget for more information.
CIRCLE_Y - A 2 dimensional circle around the Y axis. See RotationYWidget for more information.
CIRCLE_Z - A 2 dimensional circle around the Z axis. See RotationZWidget for more information.
PLANE_XY - A 2 dimensional plane in the X/Y plane.
PLANE_YZ - A 2 dimensional plane in the Y/Z plane.
PLANE_XZ - A 2 dimensional plane in the X/Z plane.
POINT_2D POSITION_2D A 2 dimensional point in the XY plane. See Point2dWidget for more information.
SLIDER DOUBLE A slider handle. See SliderWidget for more information.
SLIDER_FRAME - A slider frame. See SliderWidget for more information.
SPHERE - A 3 dimensional sphere. See Rotation3dWidgets for more information.

Local transformations let the widget have attributes that affects the widget registered after them. By example, a translation widget could be declared first and enable the user to drag the widgets registered after it. The local transformation is specified by the local_transformation property.

Local Transformation Attribute Description
TRANSLATION_X DOUBLE A translation along the X axis.
TRANSLATION_Y DOUBLE A translation along the Y axis.
TRANSLATION_Z DOUBLE A translation along the Z axis.
ROTATION_X DOUBLE A rotation around the X axis.
ROTATION_Y DOUBLE A rotation around the Y axis.
ROTATION_Z DOUBLE A rotation around the Z axis.
SCALE_X DOUBLE A scale in the X axis.
SCALE_Y DOUBLE A scale in the Y axis.
SCALE_Z DOUBLE A scale in the Z axis.
SCALE_3D SCALE_3D A scale in the 3 axis.
TRANSLATION_XYZ POSITION_3D A 3 dimensional translation
ROTATION_3D ROTATION_3D A rotation in the 3 axis.

The picker property enables the user to choose the selection behaviour after being picked.

Picker Description -----—
MONO When the user pick the widget with the Transform tool, deselect everything else. The widget can only be selected alone.
MULTI The user can select he widget alone, but he can also press shift to select other widget that supports multi-selection. Control lasso selection is also supported.

The drag_manipulator property enables the user to choose the behavior of the widget when it is dragged. Please note that the drag behaviour can also be implemented in a javaScript callback with the CustomWidget.

Drag Manipulator Attribute Description
POSITION_2D POSITION_2D Drag the widget in the model plane of the Master Controller node. The dragging region is limited to the to the given bounding box.
POSITION_3D POSITION_3D Drag the widget in any of the 3 axis. The axis available at a specific drag are the ones parallel to the camera plane.
TRANSLATION_X DOUBLE Drag the widget along the X axis.
TRANSLATION_Y DOUBLE Drag the widget along the Y axis.
TRANSLATION_Z DOUBLE Drag the widget along the Z axis.
ROTATION_X DOUBLE Drag around the X axis.
ROTATION_Y DOUBLE Drag around the Y axis.
ROTATION_Z DOUBLE Drag around the Z axis.
ROTATION_3D ROTATION_3D Pick a sphere and drag it to generate a rotation in the 3 axis corresponding to the rotation from the picking point of the sphere to the release point.
SLIDER DOUBLE Pick the handle of a slider. The handle movement are bounded by the height of the slider.

If a drag manipulator property hasn't been provided, connect the custom widget drag signals to implement the desired behaviour.

Note
If you use a drag_manipulator, local_transformation or painter that has an attribute specified in one of the previous tables, you need to set the attribute property to the corresponding type in the widget constructor.
var drag_offset = new Vector3d;
function onDragStart(context)
{
var projectedPoint = context.projectToModelPlane(context.dragPoint());
var modelPickingPoint = context.multiplyByPostMatrix(projectedPoint);
var pegPoint = node.getAttr("Top/MyPeg", frame.current(), "POSITION").pos3dValue();
var modelOriginPoint = scene.toOGL(pegPoint);
drag_offset = modelOriginPoint.minus(modelPickingPoint);
}
function onDragTransX(context)
{
var projectedPoint = context.projectToModelPlane(context.dragPoint());
var localPoint = context.multiplyByPostMatrix(projectedPoint);
var fieldPoint = scene.fromOGL(localPoint.add(drag_offset));
var newValue = fieldPoint.x;
node.setTextAttr("Top/MyController", "TranslationX", frame.current(), newValue);
node.setTextAttr("Top/MyPeg", "POSITION.X", frame.current(), newValue);
}
{
var customWidget = new CustomWidget(
{
data : "TranslationX",
attribute : "DOUBLE",
drag_manipulator : "SCRIPT",
painter : "ARROW_X",
picker : "MONO",
local_transformation : "TRANSLATION_X"
} );
// Register a callback for when a transformation tool value changes.
customWidget.dragStarted.connect(onDragStart);
customWidget.drag.connect(onDragTransX);
Controller.controls.push(customWidget);
}

When connecting to a dragStarted or drag signal, the provided context offers methods to compute the location of the dragging point. See DragContext for more information.

Member Function Documentation

◆ valueChanged

void CustomWidget::valueChanged ( String  newValue)
signal

valueChanged signal called when value of the attribute of the widget has changed

Parameters
newValueThe new value of the attribute of the widget in text format. The given value is the equivalent of calling node.getTextAttr() with the widget attribute as the method attribute parameter.