Import 3D Models Dialog Box

Use the Import 3D Models dialog box to import 3D models into Harmony.

Parameter Description

Files

Browse

Lets you locate and select 3D model file formats from a location on your computer or a location accessible from your computer (network, server, etc.).

Layer

Create Layers(s)

This option is selected by default. A new layer will be created for the selected 3D model files for the import. You have two choices:

Create Single Layer Named

Creates a new layer for your 3D model that you can name. Name the new layer immediately by entering a name into the provided field.

Create Layer(s) Based on Filenames

Creates a layer based on each unique filename prefix. For example, the filenames a-1.obj, a-2.obj and b-1.obj will create layers named "a" and "b", where "a" has two 3D models and "b" has one. When creating a single layer from these three filenames, all three models will be imported to the new layer.

Add to Existing Layer

Imports the selected files to an existing layer in the scene. Once this option is selected the adjacent drop-down list becomes active. Select an existing layer name from the drop-down list. Note that if you select a vector layer, it will encapsulate the 3D model inside a symbol.

Conversion

Convert to FBX format

  • Check this option if your file isn't already a Filmbox (.fbx) file and you would like it to be. This format incorporates all associated files, such as the texture files.
  • Convert to 2D

    Check this option if you want to render the 3D model into a 2D image and import it into a bitmap layer instead of as a 3D object. You will be prompted to select the position and angle from which to render the 3D model, as well as to apply geometrical transformations to it before rendering it—see Render 3D Model Dialog Box.