Deforming Specific Areas in Backgrounds and Large Images

Since the Weighted Deform node uses defined regions to deform the image, it can be useful for deforming backgrounds and other complex images. Specific regions of the deformation can be defined and left static, while other areas are deformed as needed. This way, the deformation can be localized, deforming the image smoothly, while other areas remain unaffected.

NOTE The Weighted Deform is optimized for making high quality deformations on textures and complex drawings. As such, it can be heavier on performance than regular deformations.

Animating the interactions between a detailed bitmap background and elements in the scene can be complicated. A Weighted Deform allows for regions of the background to be deformed while defining other regions to preserve.

In the example below, the background is deformed around the special effect to improve its impact.