Guidelines for using the Cutter Effect for Game Assets in Harmony
If you intend to use cutters in a character rig that you plan to import in Unity, you must follow the following guidelines to ensure your character displays as expected in your game.
No Consecutive Cutters |
You can only connect a single cutter under any drawing. If you connect several cutters in a chain, only one of them will take effect in Unity.
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No Using groups as Mattes |
You can only connect individual drawings to the matte connection of a Cutter. You cannot use a group or effect as the matte of a Cutter.
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No Using the Drawing Layer's Matte connection |
Although drawing layers have their own matte connection, you should not use them. You must use Cutter effects if you want to mask parts of certain layers.
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No Cutting a Deformed Drawing |
You cannot connect a cutter under a drawing that is under a deformation.
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