Harmony provides you with the deformation technology to deform bitmap and vector drawings over a period of time. These deformers can be linked to create a hierarchy of deformation. You can deform a character made out of one, or many, drawing or image layers and make it move as if it were a cut-out puppet.
This chapter is divided as follows:
|•||About the Deformation Effect|
|•||Creating a Basic Deformation Rig|
|•||Setting Up the Resting Position|
|•||Manipulating a Deformer to Create Animation|
|•||Zones of Influence|
|•||Creating a Full Character Turnaround Deformation Rig|