The ScriptNode JavaScript global object. Provides special methods for script nodes.
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| String | readNodePath (String &scriptNodeName) |
| | Returns the node path of the element/read node connected as an input to the script node. More...
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| QScriptValue | inputContexts (String &scriptNodeName, double frame=0.0, String &display=String()) |
| | Returns a list of Params3d objects, one element per each transversal paths to the script node from the target display node. Each path may contain specific transformations, and subnode animation transformations, particular to it. More...
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The ScriptNode JavaScript global object. Provides special methods for script nodes.
The ScriptNode class provides special methods for interacting with script nodes, in specific, script nodes used for external rendering.
◆ inputContexts
| QScriptValue ScriptNode::inputContexts |
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String & |
scriptNodeName, |
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double |
frame = 0.0, |
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String & |
display = String() |
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) |
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slot |
Returns a list of Params3d objects, one element per each transversal paths to the script node from the target display node. Each path may contain specific transformations, and subnode animation transformations, particular to it.
- Parameters
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| scriptNodeName | : The name of a script node (Note: E.g. a Blender/Maya script node). |
| frame | : The frame on which to get the contexts. If left empty, the current frame will be used. |
| display | : The name of the target display node. If left empty, the default display will be used. |
- Returns
- Returns a list of Params3d objects.
◆ readNodePath
| String ScriptNode::readNodePath |
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String & |
scriptNodeName | ) |
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slot |
Returns the node path of the element/read node connected as an input to the script node.
- Parameters
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| scriptNodeName | : The name of a script node (Note: E.g. a Blender/Maya script node). |
- Returns
- Returns the node path of the element node, empty otherwise.