|
Public Member Functions | |
| void | connectToScene (TUSceneChangeManager *changeMgr) |
| int | bindNewPort () |
| void | boundPorts (QVector< int > &o_ports) |
| void | unbindPort (int port) |
| int | acceptAtPort (int port, int timeoutMS, int msgBufferSize=20) |
| bool | clientSocketConnected (int clientSocketId, unsigned long timeoutMS=1000) |
| void | removeSocketConnection (int clientSocketId) |
| bool | send (int clientSocketId, const String &msg, unsigned long timeoutMS=1000) |
| bool | recv (int clientSocketId, int timeoutMS) |
| void | flushReceivedMsgsBuffer (int clientSocketId) |
| void | receivedMsgs (int clientSocketId, QVector< String > &o_messages) |
| void | unbindAll () |
| ~SessionSocketManager () | |
Static Public Member Functions | |
| static SessionSocketManager * | instance () |
| SessionSocketManager::~SessionSocketManager | ( | ) |
| int SessionSocketManager::acceptAtPort | ( | int | port, |
| int | timeoutMS, | ||
| int | msgBufferSize = 20 |
||
| ) |
| int SessionSocketManager::bindNewPort | ( | ) |
| void SessionSocketManager::boundPorts | ( | QVector< int > & | o_ports | ) |
| bool SessionSocketManager::clientSocketConnected | ( | int | clientSocketId, |
| unsigned long | timeoutMS = 1000 |
||
| ) |
| void SessionSocketManager::connectToScene | ( | TUSceneChangeManager * | changeMgr | ) |
| void SessionSocketManager::flushReceivedMsgsBuffer | ( | int | clientSocketId | ) |
|
static |
| void SessionSocketManager::receivedMsgs | ( | int | clientSocketId, |
| QVector< String > & | o_messages | ||
| ) |
| bool SessionSocketManager::recv | ( | int | clientSocketId, |
| int | timeoutMS | ||
| ) |
| void SessionSocketManager::removeSocketConnection | ( | int | clientSocketId | ) |
| bool SessionSocketManager::send | ( | int | clientSocketId, |
| const String & | msg, | ||
| unsigned long | timeoutMS = 1000 |
||
| ) |
| void SessionSocketManager::unbindAll | ( | ) |
| void SessionSocketManager::unbindPort | ( | int | port | ) |