VectorData Class Reference

VectorData defines the parameters for a job sent to the vectorize queue. More...

Public Slots

String toString (bool verbose) const
 Prints out details of a vectorize job. More...
 
String toString () const
 Prints out details of a vectorize job. More...
 

Properties

String jobName
 
String sceneName
 
String elementName
 
int elementId
 
String drawingName
 
String suffix
 
String processStage
 
int id
 job id in queue More...
 
String state
 state in queue ( Pending, Processing, Completed or Error More...
 
int priority
 priority in queue More...
 
String date
 
String machine
 
String user
 
String time
 

Detailed Description

VectorData defines the parameters for a job sent to the vectorize queue.

The VectorData object can be instantiated in the scripting environment. Use this in ControlCentre.vectorizeElement( vectorizeData)

var environment = new Environment("Test");
var vectorData = new VectrorData( job.name, scene.name, element.name, element.id, drawing.name);
ControlCentre.vectorizeElement( environment, vectorData, vect[1] );

Note that a call to ControlCentre.getVectorJobs( environment ) will list all vectorize jobs in that environment currently in the vectorize queue.

Member Function Documentation

◆ toString [1/2]

String VectorData::toString ( bool  verbose) const
slot

Prints out details of a vectorize job.

Parameters
verboseif true, prints out everything

◆ toString [2/2]

String VectorData::toString ( ) const
slot

Prints out details of a vectorize job.

print out all details of a vectorize job

Property Documentation

◆ date

String VectorData::date
read

◆ drawingName

String VectorData::drawingName
read

◆ elementId

int VectorData::elementId
read

◆ elementName

String VectorData::elementName
read

◆ id

int VectorData::id
read

job id in queue

◆ jobName

String VectorData::jobName
read

◆ machine

String VectorData::machine
read

◆ priority

int VectorData::priority
read

priority in queue

◆ processStage

String VectorData::processStage
read

◆ sceneName

String VectorData::sceneName
read

◆ state

String VectorData::state
read

state in queue ( Pending, Processing, Completed or Error

◆ suffix

String VectorData::suffix
readwrite

◆ time

String VectorData::time
read

◆ user

String VectorData::user
read