ExportSize Class Reference

ExportSize defines the parameters for a database Export size calculation command. More...

Public Member Functions

 ExportSize (const String &envName, const StringList &sceneNames)
 Defines a export size data object. More...
 

Properties

String jobName
 
StringList sceneNames
 
float audio
 audio folder More...
 
float database
 database folder More...
 
float final
 final frame folder More...
 
float envGroup
 macros at the environment level More...
 
float jobGroup
 macros at the job level More...
 
float sceneGroup
 macros at the scene level More...
 
float envLibrary
 libraries at the environment level More...
 
float jobLibrary
 libraries at the job level More...
 
float sceneLibrary
 libraries at the scene level More...
 
float envPalette
 palettes at the environment level More...
 
float jobPalette
 palettes at the job level More...
 
float scenePalette
 palettes at the scene level More...
 
float other
 other ( non-standard ) folders that are at scene level More...
 
float element
 elements More...
 
float timing
 timings More...
 
float annotation
 annotation More...
 
float stage
 stage folder More...
 

Detailed Description

ExportSize defines the parameters for a database Export size calculation command.

var scenes = []; // Create a list of the scenes to be exported from this job.
scenes.push("scene1");
scenes.push("scene2");
var job = new Job("myEnvName", "myJobName");
var exportData = new ExportData( job.envName, job.name, scenes, "/home/user/testExport");
sizeC = ControlCentre.calculateSizeOfExport( exportData );
print(" elementdir is " + sizeC.element );

Constructor & Destructor Documentation

◆ ExportSize()

ExportSize::ExportSize ( const String &  envName,
const StringList &  sceneNames 
)

Defines a export size data object.

Parameters
jobNamename of job
sceneNameslist of scene names

Property Documentation

◆ annotation

float ExportSize::annotation
read

annotation

◆ audio

float ExportSize::audio
read

audio folder

◆ database

float ExportSize::database
read

database folder

◆ element

float ExportSize::element
read

elements

◆ envGroup

float ExportSize::envGroup
read

macros at the environment level

◆ envLibrary

float ExportSize::envLibrary
read

libraries at the environment level

◆ envPalette

float ExportSize::envPalette
read

palettes at the environment level

◆ final

float ExportSize::final
read

final frame folder

◆ jobGroup

float ExportSize::jobGroup
read

macros at the job level

◆ jobLibrary

float ExportSize::jobLibrary
read

libraries at the job level

◆ jobName

String ExportSize::jobName
read

◆ jobPalette

float ExportSize::jobPalette
read

palettes at the job level

◆ other

float ExportSize::other
read

other ( non-standard ) folders that are at scene level

◆ sceneGroup

float ExportSize::sceneGroup
read

macros at the scene level

◆ sceneLibrary

float ExportSize::sceneLibrary
read

libraries at the scene level

◆ sceneNames

StringList ExportSize::sceneNames
read

◆ scenePalette

float ExportSize::scenePalette
read

palettes at the scene level

◆ stage

float ExportSize::stage
read

stage folder

◆ timing

float ExportSize::timing
read

timings