ExportSize defines the parameters for a database Export size calculation command.
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ExportSize defines the parameters for a database Export size calculation command.
var scenes = [];
scenes.push("scene1");
scenes.push("scene2");
var job =
new Job(
"myEnvName",
"myJobName");
var exportData =
new ExportData( job.envName, job.name, scenes,
"/home/user/testExport");
print(" elementdir is " + sizeC.element );
◆ ExportSize()
ExportSize::ExportSize |
( |
const String & |
envName, |
|
|
const StringList & |
sceneNames |
|
) |
| |
Defines a export size data object.
- Parameters
-
jobName | name of job |
sceneNames | list of scene names |
◆ annotation
float ExportSize::annotation |
|
read |
◆ audio
◆ database
float ExportSize::database |
|
read |
◆ element
float ExportSize::element |
|
read |
◆ envGroup
float ExportSize::envGroup |
|
read |
macros at the environment level
◆ envLibrary
float ExportSize::envLibrary |
|
read |
libraries at the environment level
◆ envPalette
float ExportSize::envPalette |
|
read |
palettes at the environment level
◆ final
◆ jobGroup
float ExportSize::jobGroup |
|
read |
◆ jobLibrary
float ExportSize::jobLibrary |
|
read |
libraries at the job level
◆ jobName
String ExportSize::jobName |
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read |
◆ jobPalette
float ExportSize::jobPalette |
|
read |
palettes at the job level
◆ other
other ( non-standard ) folders that are at scene level
◆ sceneGroup
float ExportSize::sceneGroup |
|
read |
macros at the scene level
◆ sceneLibrary
float ExportSize::sceneLibrary |
|
read |
libraries at the scene level
◆ sceneNames
StringList ExportSize::sceneNames |
|
read |
◆ scenePalette
float ExportSize::scenePalette |
|
read |
palettes at the scene level
◆ stage
◆ timing