The Scene defines the scene parameters. The Scene object can be instantiated in the scripting environment. A list of scenes can be retrieved by calling ControlCentre.scenes( job ). A new scene may be added by the following ( Note only ControlCentre modifies the database )
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The Scene defines the scene parameters. The Scene object can be instantiated in the scripting environment. A list of scenes can be retrieved by calling ControlCentre.scenes( job ). A new scene may be added by the following ( Note only ControlCentre modifies the database )
var scene =
new Scene(job.name,
"TestScene");
scene.fileSystem = "/USADATA";
◆ Scene()
Scene::Scene |
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const String & |
jobName, |
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const String & |
name, |
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QObject * |
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) |
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◆ ~Scene()
◆ approvalStage()
String Scene::approvalStage |
( |
| ) |
const |
◆ assignedTo()
String Scene::assignedTo |
( |
| ) |
const |
◆ atdName()
String Scene::atdName |
( |
| ) |
const |
◆ checkoutDate()
int Scene::checkoutDate |
( |
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const |
◆ checkoutLock()
bool Scene::checkoutLock |
( |
| ) |
const |
◆ checkoutUser()
String Scene::checkoutUser |
( |
| ) |
const |
◆ currentVer()
int Scene::currentVer |
( |
| ) |
const |
◆ fileSystem()
String Scene::fileSystem |
( |
| ) |
const |
◆ frames()
int Scene::frames |
( |
| ) |
const |
◆ jobName()
String Scene::jobName |
( |
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const |
◆ name()
String Scene::name |
( |
| ) |
const |
◆ paperSize()
int Scene::paperSize |
( |
| ) |
const |
◆ path()
String Scene::path |
( |
| ) |
const |
◆ pencilTest()
int Scene::pencilTest |
( |
| ) |
const |
◆ priority()
int Scene::priority |
( |
| ) |
const |
◆ scanSize()
double Scene::scanSize |
( |
| ) |
const |
◆ setApprovalStage()
void Scene::setApprovalStage |
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const String & |
approvalStage | ) |
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◆ setAssignedTo()
void Scene::setAssignedTo |
( |
const String & |
newAssignee | ) |
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◆ setAtdname()
void Scene::setAtdname |
( |
const String & |
name | ) |
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◆ setCheckoutDate()
void Scene::setCheckoutDate |
( |
int |
d | ) |
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◆ setCheckoutLock()
void Scene::setCheckoutLock |
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bool |
l | ) |
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◆ setCheckoutUser()
void Scene::setCheckoutUser |
( |
String & |
u | ) |
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◆ setFileSystem()
void Scene::setFileSystem |
( |
const String & |
fileSystem | ) |
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◆ setFrames()
void Scene::setFrames |
( |
int |
frames | ) |
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◆ setPath()
void Scene::setPath |
( |
const String & |
name | ) |
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◆ setPriority()
void Scene::setPriority |
( |
int |
priority | ) |
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◆ setTdname()
void Scene::setTdname |
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const String & |
name | ) |
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◆ tdName()
String Scene::tdName |
( |
| ) |
const |
◆ toString [1/2]
String Scene::toString |
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bool |
verbose | ) |
const |
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slot |
Print out scene paramaters.
- Parameters
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verbose | if false, print out only name, fileSystem,priority,length and current version |
◆ toString [2/2]
String Scene::toString |
( |
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const |
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slot |
Print out scene paramaters.
print out all data related to the scene
◆ ControlCentre
◆ approvalStage
String Scene::approvalStage |
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read |
◆ assignedTo
user who is assigned to this scene
◆ atdName
assistant technical director ( user name )
◆ checkoutDate
the date the scene was checked-out
◆ checkoutLock
◆ checkoutUser
String Scene::checkoutUser |
|
read |
user who has scene checked-out
◆ currentVer
scene version that is marked current
◆ fileSystem
filesystem where it resides
◆ frames
length of scene on last version save
◆ jobName
name of job that contains scene
◆ name
◆ paperSize
◆ path
◆ pencilTest
◆ priority
◆ scanSize
◆ tdName
technical director ( user name )