#include <SceneCore/scriptmodule/SM_Dylib.h>
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class | Context |
| The Context class represents the current frame soft rendering context. This class is the base class for the rendering context from which ports, attributes and rendering parameters can be fetched. An instance of this class is directly accessible in the scripting environment. More...
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class | Module |
| The Module class refers to a specific module linked in the current rendering context. If a module exports its attributes, it is possible to fetch them using methods from this class. Modules can be accessed through the Context. More...
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class | Utilities |
| The Utilities class offers a range of frequently used function for manipulation of strings and others (...). An instance of this class is directly accessible through the scripting environment. More...
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class | PortType |
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class | Port |
| The Port class is base class to InputPort and OutputPort class. More...
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class | InputPort |
| The InputPort class specifies the information of an input port of the current scripting module. Input ports can be accessed through the Context object. More...
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class | OutputPort |
| The OutputPort class can be used to specify the outgoing information through an output port of the current scripting module. Output ports can be accessed through the Context object. More...
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class | RIB |
| The RIB class proposes utility functions to export 3d geometry from input port to RIB structures. An instance of this class is directly accessible through the scripting environment. More...
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class | OSB |
| The OSB class proposes utility functions to export 3d geometry from input port to OSB structures. An instance of this class is directly accessible through the scripting environment. More...
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class | MailboxServer |
| The MailboxServer class allows access to port number for communication with the mailbox server. More...
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