Script
scene Member List

This is the complete list of members for scene, including all inherited members.

beginUndoRedoAccum(String commandName)sceneslot
cancelUndoRedoAccum()sceneslot
clearHistory()sceneslot
closeScene()sceneslot
closeSceneAndExit()sceneslot
closeSceneAndOpen(String &envName, String &jobName, String &sceneName, String &versionName)sceneslot
coordAtCenterX()sceneslot
coordAtCenterY()sceneslot
currentEnvironment()sceneslot
currentJob()sceneslot
currentProjectPath()sceneslot
currentProjectPathRemapped()sceneslot
currentResolutionX()sceneslot
currentResolutionY()sceneslot
currentScene()sceneslot
currentVersion()sceneslot
currentVersionName()sceneslot
defaultResolutionFOV()sceneslot
defaultResolutionName()sceneslot
defaultResolutionX()sceneslot
defaultResolutionY()sceneslot
endUndoRedoAccum()sceneslot
fromOGL(QObject *pointOrVector)sceneslot
getCameraMatrix(int frame)sceneslot
getDefaultDisplay()sceneslot
getFrameRate()sceneslot
getMetadataList()sceneslot
getMissingPalettes(bool unrecovered, bool recoveredNotYetSaved)sceneslot
namedResolutions()sceneslot
namedResolutionX(String name)sceneslot
namedResolutionY(String name)sceneslot
numberOfUnitsX()sceneslot
numberOfUnitsY()sceneslot
numberOfUnitsZ()sceneslot
redo(int depth=1)sceneslot
saveAll()sceneslot
saveAsNewVersion(String name, bool markAsDefault)sceneslot
setCoordAtCenter(int x, int y)sceneslot
setDefaultResolution(int x, int y, double fov)sceneslot
setDefaultResolutionName(String name)sceneslot
setFrameRate(int frameRate)sceneslot
setNumberOfUnits(int x, int y, int z)sceneslot
setUnitsAspectRatio(double x, double y)sceneslot
tempProjectPath()sceneslot
tempProjectPathRemapped()sceneslot
toOGL(QObject *pointOrVector)sceneslot
undo(int depth=1)sceneslot
unitsAspectRatioX()sceneslot
unitsAspectRatioY()sceneslot