Stage Guide > Toon Boom Harmony 10 Stage User Guide > Chapter 14: 2D-3D Integration > Rendering and Compositing 3D Models
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Rendering and Compositing 3D Models

There are two ways to preview and render your 3D elements in Toon Boom Harmony. You can render your scene using the OpenGL preview, or render calling Autodesk Maya, PIXIE or 3Delight in the background.

If you do not set up a plug-in to preview your model with Maya, or your 3D software, the preview and rendering will be done using the OpenGL preview. The result will look flat and jagged, but it can be very handy while working and exporting shots for approval.

If you render your scene calling Autodesk Maya, PIXIE or 3Delight, you will obtain a smooth result, replete with texture and lighting.

To be able to render the 3D objects you imported in Harmony through Autodesk Maya soft render, you will need to prepare your system by setting some environment variables, and adjusting your Network view in Harmony.

This section is very technical; if you need help, or experience problems while setting up the 3D rendering, please contact the Toon Boom Support team at support@toonboom.com.

Related Topics 

Preparing the Project Directory
Setting the Path on Windows