As you start building your puppet, the first thing you need to do is to select your character. If this is your first puppet, it is always better to choose a simple character. A simple character is a character with two legs, two arms, a head and torso. To start with, you should avoid a character with too many loose clothes such as a cloak or baggy pants. Once you are used to constructing puppets, you will understand how to cut them apart and loose clothing will not be as much of a challenge for you.
The character we chose for this cut-out demonstration is a turtle.
You could also create your character from a picture. Instead of drawing a turtle, you could use a photograph of a turtle and break it apart in Toon Boom Studio or another third party software, such as Adobe Photoshop.
The best way to break down your character is to create a new scene and import the character into the scene. There are several ways to import your character in a scene:
• | Create a template using the Library and import it into your new scene. |
• | Import a bitmap image. |
• | Scan a drawing. |
• | Import a picture, etc. |
If you import a picture, make sure to import it as a Vector element and not an Image element in order to erase portions and cut pieces.
Related Topics
• | Creating and Opening a Project |
• | Scanning Images |
• | Importing Bitmap Images |
• | Library |
Once your drawing is imported into your new scene, you need to create a new colour palette for your puppet, unless, of course, you are using a photograph.
Related Topics
• | Palettes |