Storyboard Pro adds a new dimension to the layout process by allowing you to plan your 2D scenes in a 3D space. The 3D space is described in terms of three planes:
|•||EW: Maps the horizontal plane in terms of East and West, this is the X coordinate.|
|•||NS: Maps the vertical plane in terms of North and South, this is the Y coordinate.|
|•||FB: Maps the depth of the plane in terms of Front and Back, this is the Z coordinate.|
When you add elements to a scene, they appear in layers in the initial position of zero fields NS, zero fields EW, and zero fields FB within the 3D scene space. Before the 3D space feature, you could only change the layer position
But in 3D space, you can use the EW (X), NS (Y), and FB (Z) coordinates to place your elements at different distances in depth from the camera and from each other, adding a three-dimensional effect to your two-dimensional animation.
Once you place the elements in your scene, you can move, rotate, or scale your elements in 3D space. Storyboard Pro automatically applies the changes to all of the contents in the element.
Where previously 2D objects could only be moved, rotated and animated on a 2D plane, now they too can be manipulated in 3D space. This means that flat, 2D objects can move forward or backward along the Z-axis, growing realistically bigger or smaller as they move towards or away from the camera. Features, such as Always Face Camera, mask the paper thin edges of 2D objects for camera rotations around these objects.