Export to EDL/AAF/XML Window

The Export to EDL/AAF/XML window lets you export a storyboard project directly to Apple Final Cut Pro using the EDL or XML formats or to Adobe Premiere, Avid Xpress, or Sony Vegas using the AAF format.

The timing, motions, and sounds edited with Storyboard Pro are preserved.

Parameter Description

Destination Path

Path

Lets you specify the location and name of the folder for the exported file.

File Pattern

Lets you set the file name pattern.Leave this field blank to use the default pattern. The following variables can be used to define the file name pattern:

%t = Project title
%a = Act name (when acts are enabled)
%q = Sequence name (when project contains sequences)
%s = Scene name
%p = Panel name
%l = Layer name (when exporting one image per layer)

You can add a number between the % sign and the letter of the variable to define a minimum number of characters to use.

Export Type

 

Lets you elect the format in which to store the timing information (timecode for panels and audio tracks). The format will be chosen depending on the destination application:

Apple Final Cut Pro (FCP) EDL: In EDL, if you are using audio elements more than once in the timeline, FCP will not be able to reconnect the media. AAF is supported in FCP with a plug-in from Automatic Duck. Final Cut Pro also supports XML.
Adobe Premiere Pro AAF (Windows)
EDL (Mac OS X): With EDL, media must be linked manually one by one. Premiere Pro on Windows cannot open AAF files coming from Windows (and AAF is not supported on the Mac OS X version of Premiere Pro).
Avid Xpress AAF
NOTE: If your editing system is not in the list, check its specifications to verify which format can be imported.

Generate EDL, AAF, XML File

Generates an EDL, AAF, or XML file.

Options

Video Config

The storyboard scenes are exported in QuickTime format. Click Video Config. to configure the video settings (codecs, quality).Use the resolution menu to define the output resolution since you might not always need to export the storyboard at full resolution (you can select Full, Half or Quarter of a project’s resolution).

One Movie Clip Per Panel

Exports more than one QuickTime movie clip per scene (which might contain more than one panel) e.g. to obtain better granularity during editing since the storyboard will have smaller movie clips.

Generate Video Files

If you only need the EDL, AAF or XML files to be generated, deselect this option so no video files are rendered.

Copy Audio Files

By default, during the export to EDL/AAF, the original sound elements used are copied to the same location as the QuickTime movie clip’s and the EDL or AAF file. If sound elements in the timeline are used more than once, the elements are not duplicated. The EDL/AAF refers to the same sound elements. You can deselect this option if needed.

Export Range Tab

All

Exports the entire storyboard.

Selected Scenes

Select this option and click Select to open the Scenes Picker dialog box in which you can select specific scenes to export. You can also select your scenes per sequences if your project contains sequences.

Current Scene

Exports only the currently selected scene.

Current Panel

Exports only the currently selected panel.

Tracked Panels - [0 panel]

Exports panels are marked as tracked. The number of tracked panels will appear beside the option—see About Track Changes.

Burn In Tab

Print Time Code

Prints the project timecode on the video as an overlay on your video.

Print Scene Names and Panel Numbers

Prints the scene names and panel numbers as an overlay on your video.

Print Additional Duration

Prints an additional duration on your video, defined by the Units and Repeat menu.

Units

Displays additional duration information using Time Code or Frames units.

Repeat

Displays additional duration information per panel, scene or sequence.

Camera Grid Tab

Project Safety

Prints the safe area on your video.

4:3 Safety

Prints the 4:3 safe area on each panel of your storyboard that has a camera movement.

4:3 Reference

Prints the 4:3 area on each panel of your storyboard that has a camera movement.

Open folder after export

Opens the folder after export.