Antialiasing OpenGL Lines
Everything you draw in Storyboard Pro is vector-based. When you draw in the Drawing
Full scene antialiasing is generated by your computer’s graphics card. This antialiasing will not only antialias your drawings, but all your different views in the interface. Full scene antialiasing is an option you can turn on or off; by default, it is disabled.
There is no need to modify your graphic card settings.
NOTE: You must restart Storyboard Pro after you change the parameters.
- Do one of the following:
- Select Edit > Preferences (Windows) or Storyboard Pro > Preferences (Mac OS X).
- Press [Ctrl] + [U] (Windows) or [⌘] + [U] (Mac OS X).
The Preferences dialog box opens.
- In the
Advancedtab, select the Enable option in the Full Scene Antialiasing section.
- Number or samples: Enter the number of samples you want to be used for the antialiasing process. The number of samples is basically equivalent to the amount of times a pixel will be enlarged to calculate the antialiasing. This technique is called supersampling. The higher the number of samples, the better the antialiasing quality will be, but the longer it will take to calculate.
- Restart Storyboard Pro.