Exporting Bitmap Images
The Export Bitmap window lets you export a storyboard project to bitmap files in .jpg, .tga, .psd or .png format. The exported data includes a separate bitmap file for each panel in the storyboard.
- Select File > Export > Bitmap.
The Export to Bitmap dialog box opens.
- In the Destination Path section, click the Browse button and choose a folder in which to save the exported files.
- In the File Pattern field, type in a prefix
or a file naming patternfor the exported files —see About File Naming Patterns.
- In the Setup Bitmap Export Parameters panel, select the options you want for the exported bitmap images:
- Bitmap Format: Allows you to select an image format in which to save the exported bitmaps:
- Jpeg (*.jpg): A very compact image format with lossy compression.
- Targa (*.tga): An image format with basic lossless compression.
- Photoshop (*.psd): The format used to store Adobe Photoshop projects. This format is uncompressed.
- Portable Network Graphics (*.png): An image format with strong lossless compression.
- Resolution: Sets the resolution to be a quarter size, half size, or full size of the current storyboard resolution.
- Image Zoom Level: Sets the magnification of the image. Enter a value between 0 and 400. The default value is 85%.
- Transparent Background: This option is only available when the Adobe Photoshop (.psd) file format is selected. By default, this option is enabled and will export .psd files with a transparent background instead of an opaque white background.
Print Camera Frame: Prints the camera frame onto the exported images. If a panel has a camera movement, a camera frame will be printed for the position of the camera at the beginning of the panel as well as for the position of the camera at the end of the panel.
- Print All Camera Frames: Prints a camera frame for each camera keyframe in the panel.
- Rectify Static Camera: If the camera is at an angle in a panel, and there is no camera movement in that panel, enabling this option will render the panel as if the camera was at a straight angle.
- Allow Camera Scaling: This option is enabled by default. This ensures that when a camera close-up is included in a scene, the exported image is larger so that the closest camera frame is at least the size of the chosen resolution. This way, the image will not appear pixelated when zooming in on the closest camera frame. If disabled, the exported images will be the size of the chosen resolution.
In the following example, the camera zooms out, but the image is exported big enough that the closest (smallest) camera frame is exactly the size of the export resolution. That way, if the image is zoomed in to the closest camera frame, it does not look scaled:
- Maintain Size Through Scene: Ensures that the elements from the exported panels retain their size across the different panels of the same scene. For example, when exporting a scene where the camera zooms in on a character through two different panels, this option will make it so the character is the same size in both exported images. In the same situation with this option unchecked, both bitmaps will be just big enough so that their closest camera frame is as big as the chosen export resolution.
In the following example, the camera zooms out on the scene throughout two panels. In the exported images, the scene elements are the same size, but the image canvas increases in size as the camera zooms out:
NOTE: By default, exported bitmaps cannot be larger than 4096 x 4096 pixels, which might cause this option not to work as expected when exporting scenes with camera zooms.
For information on how to change this setting, see Import/Export Preferences.
- Expand Render Area to Scene Camera: By default, exported panels only cover the area covered by the camera movements in the panel. With this option enabled, exported panels will cover the area covered by the camera movements in all the panels in their scene combined. That way, if all the exported panels in a scene are combined, the elements of the scene will all be in their proper position respective to each other.
In the following example, the camera goes from 1 to 2 in the first panel, then from 2 to 3 in the second panel, but both panels are exported to cover the whole camera movement, from 1 to 2 to 3:
- Include Camera Path: Ensures the exported images include all the areas covered by the camera movements. If this option is disabled, the exported images will cover the camera keyframes and everything in-between, but may not include parts of the panels that are covered by curvilinear camera movements.
- In the Export Range section, select whether you want to export the entire project, or only specific parts of it:
- All: Exports the entire storyboard.
- Selected Scenes: Select this option to export a specific selection of scenes. Then, click on the Select button to open the Scenes Picker dialog box, in which you can:
- Type the number of a sequence or of a scene in the Sequence or Scene fields in the Filter section, to only show matching sequences or matching scenes in the list.
- Click and drag to select a range of scenes.
- Hold the Ctrl key and click on each scene you want to add to your selection.
- Hold the Shift key, then click on the first scene and the last scene you want to add to your selection, to select every scene between those two scenes inclusively.
- If your project has sequences, click on a sequence to select every scene in that sequence.
- Current Scene: Exports only the currently selected scene.
- Current Panel: Exports only the currently selected panel.
- Tracked Panels:Exports panels on which tracking changes is enabled
—see About Track Changes.
- In the Burn-In tab, if you want to print the scene names and panel numbers onto the rendered images, check the Print Scene and Panel Numbers check-box.
- In the Captions tab, you can choose to print any of your storyboard’s captions into the exported bitmaps using the following options—see About Captions.
- Print Captions: Choose whether to not print captions (None) or select one of your project’s captions to print into the exported movies. By default, a Storyboard Pro project has Action Notes, Dialog, Slugging and Notes captions, but you can also choose to print custom captions if your project has any.
- Font: Select which font the captions will be printed in. By default, they will be printed in Arial.
- Height %: Sets the size of caption lines relative to the height of the exported movies. For example, if exporting a movie at 1080p with 3% Height captions, each caption line will be 32 pixels in height.
- Position: Prints the captions at either the Top Left, Top Centre, Top Right, Bottom Left, Bottom Centre or Bottom Right of the movie. By default, captions are printed to the Bottom Centre.
- Max Lines: Sets the maximum amount of caption lines to print on each panel. If a caption being printed requires more than the maximum amount of lines, it will be cut off with an ellipsis (...) at the end. Note that even if captions are printed at the bottom, they will be aligned to the top of the space reserved for them, which is calculated by the amount of Max Lines x the Height %. Therefore, if this setting is too high and captions are printed at the bottom, they may appear closer to the middle of the picture than to the bottom.
- Text Colour: Select the font colour in which to print the captions.
- Bg Colour: Select the background colour on which to print the captions. If the checkbox is unchecked, the captions will be printed directly into the rendered picture. Otherwise, they will be printed in rectangular boxes of the chosen colour.
- Select the Open document/folder after export option to view the file when it is ready.
- Click on the Export button.