Creating 2D Layers on Surface of 3D Objects
Working in the Camera view, you can create a new vector or bitmap layer on the surface of a 3D object. The new layer will be positioned at the point in Z depth on which you clicked. It is positioned perpendicular to the camera so you can start drawing.
- In the Tools toolbar, click the Create Layer on Surface button.
A red crosshair appears in the Stage view.
- In the Tool Properties, select a layer type: Vector or Bitmap.
- In the Stage view, move the crosshair around (without clicking the mouse button) to see where it is possible to create a 2D layer. You can also click and drag the crosshair to display the drawing grid. The size of the grid is constant. When it is farther from the camera, it appears smaller.
- When you are satisfied with the position, release the mouse button.
A 2D layer is created and is positioned perpendicular to the camera.