Camera Menu

The Camera menu lets you enhance your animatics by adding camera movements to the scenes. An example of a camera movement would be if you wanted the camera to go from a wide shot and then zoom in to a close up.

Command Description

Copy Camera from Selected Panels

Copies a selected camera keyframe from a selected panel.

Paste and Fit Camera on Selected Panels

Pastes a copied camera keyframe in a selected panel.

Align Camera Keyframe with Stage View Position

Fits the camera frame to the current space available in the Stage view while retaining its original ratio. This is very useful in 3D scenes.

Add Camera Keyframe at Beginning of Panel

Adds a camera keyframe to the beginning of the selected panel.

Add Camera Keyframe at Current Frame

Adds a camera keyframe at the current frame.

Add Camera Keyframe at the End of Panel

Adds a camera keyframe at the end of the currently selected panel.

Remove Camera Keyframes at Current Frame

Deletes the camera keyframe at the current location of the red playhead.

Remove Selected Camera Keyframes

Deletes the selected camera keyframes.

Reset Selected Camera Keyframes

Removes all motion in the camera keyframe and resets to its original position.

Reset Camera

Removes all the keyframes in your scene and reverts them back to the original Static Camera.

Reframe Static Camera Reset the position of the static camera in a scene while repositioning the drawings. This is useful for preserving the composition.

Keyframes Sync Mode

None

Makes your keyframes remain exactly where they are when you change the panel duration. You will lose keyframes that are not within the range of the scene.

Relative to Panels

The default option. When adjusting the length of a panel, the position of camera keyframes within this panel will be adjusted to fit the new length of the panel. If camera keyframes are outside of that panel but inside the same scene, their distance relative to each other will not be affected.

Relative to Scene

When adjusting the length of the panel, the position of all camera keyframes within the scene in which that panel is will be adjusted to fit the new length of the scene. This could cause some camera keyframes to end up in a different panel than the one where they originally were. However, since camera movements occur at the level of the scene, not the panel, this option may give preferable results in some situations.