Camera Menu
The Camera menu lets you enhance your animatics by adding camera movements to the scenes. An example of a camera movement would be if you wanted the camera to go from a wide shot and then zoom in to a close up.
‣ | At the top of the interface, select Camera. |
Command | Description |
Copy Camera from Selected Panels |
Copies a selected camera keyframe from a selected panel. |
Paste and Fit Camera on Selected Panels |
Pastes a copied camera keyframe in a selected panel. |
Align Camera Keyframe with Stage View Position |
Fits the camera frame to the current space available in the Stage view while retaining its original ratio. This is very useful in 3D scenes. |
Align Camera Keyframe at Beginning of Panel |
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Align Camera Keyframe at Current Frame |
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Align Camera Keyframe at the End of Panel |
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Remove Camera Keyframes at Current Frame |
Deletes the camera keyframe at the current location of the red playhead. |
Remove Selected Camera Keyframes |
Deletes the selected camera keyframes. |
Reset Selected Camera Keyframes |
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Reset Camera |
Removes all the keyframes in your scene and reverts them back to the original Static Camera. |
Keyframes Sync Mode |
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None |
Makes your keyframes remain exactly where they are when you change the panel duration. You will lose keyframes that are not within the range of the scene. |
Relative to Camera |
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Relative to Shot |
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