Harmony provides you with the deformation technology to deform bitmap and vector drawings over a period of time. These deformers can be linked to create a hierarchy of deformation. This technology allows you to deform a character made out of one, or many, drawing or image layers and make it move as if it were a cut-out puppet. It also allows you to take an area in a single bitmap image and create animation by distortion.
|•||About the Deformation Effect|
|•||Creating a Basic Deformation Rig|
|•||Manipulating a Deformer to Create Animation|
|•||Storing the Character in the Library|
|•||Creating a Full Character Turnaround Deformation Rig|
|•||Optimizing the Skeleton|
Open topic with navigation