Once you set up Toon Boom Harmony and your system for the use of 3D, the next step would be to generate the 3D models you plan to import and use in your scene. You will need to use Autodesk Maya for this.
To export a 3D object for Harmony:
|1.||In Autodesk Maya, create your 3D object.|
You should also complete the texturing of your 3D object, as well as set up a few lights in your scene. When you render your scene later through Harmony, it will use this original Maya scene to render with the shaders, textures, and lighting of the scene.
|2.||Save your Maya binary file
|3.||Use the export command to export your model. Select File > Export All.|
The Export All dialog box opens.
|4.||In the Files of Type drop-down menu, select TB3DExport.|
|5.||When you complete the export, an
|•||Importing a 3D Object from Autodesk Maya to Harmony|
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