Control Center and Server Guide > Control Center and Server User Guide > Chapter 2: Control Center Module > Control Center Commands

Control Center Commands

This section describes all the commands in the Control Center window.

Use the Control Center menu to access the About information and quit the application on Mac OS X.

Command

Action

Access Methods

About Toon Boom Harmony

If you are using Mac OS X, use the About command to display product, version, licensing and copyright information.

 

Quit

If you are using Mac OS X, use the Quit command to close the Control Center window and end the current session.

Press [⌘] + [Q], the default keyboard shortcut.

Use the File menu to access the Log file and exit the application on Windows/Linux.

Command

Action

Access Methods

Exit

If you are using Windows/Linux, use the Exit command to close the Control Center window and end the current session.

Press [Ctrl] + [Q], the default keyboard shortcut

View Log

Use the View Log command to open the dialog box, so you can view errors and warning messages related to your actions during the current Control Center session.

 

Use the Environment menu to manage the environments and queues.

Command

Action

Access Methods

Change Asset Lock

Use the Change Asset Lock command to enable or disable the automatic Global Lock on the scenes under the selected Environment.

Right-click on the selected environment in the Environments list and select Change Asset Lock.

Create

Use the Create command to open a Create Environment dialog box, where you can give a name to a new environment.

Right-click the Environments list and select Create.

Delete

Use the Delete command to delete an environment from the database. You cannot delete an environment unless it is empty; delete all of the environment's scenes and jobs before activating this command.

Right-click the Environments list and select Delete.

Render Queue

Use the Render Queue command to open the Render Queue dialog box and monitor and prioritize the progress of the drawings that the system is rendering.

Right-click the Environments list and select Render Queue.

Vectorize Queue

Use the Vectorize Queue command to open the Vectorize Queue dialog box where you can display the progress and prioritize the drawings that the system is converting to the TVG vector file format.

Right-click the Environments list and select Vectorize Queue.

Use the Job Menu to manage the jobs and their state.

Command

Action

Access Methods

Change Priority

Use the Change Priority command to open the Choose New Priority dialog box and set the priority of the rendering and vectorizing tasks for one or more jobs. The priority is set using a sliding scale where 0 is the highest priority and 10 is the lowest.

Right-click the Jobs list and select Change Priority.

Change Stage

Use the Change Stage command to open the Change Stage of Jobs dialog box and record the current stage of the environment's jobs in the production process. You can change the job from In Production to Completed, or from Completed back to In Production, should you need to perform further work.

Right-click the Jobs list and select Change Stage.

Create

Use the Create command to open the Create Job dialog box and add a new job to the selected environment.

Your job must have a name that is unique to the animation database (for example, you cannot have two jobs with the same name. Even if they exist in different environments, they are all in the same database).

Right-click the Environments list and select Create.

Delete

Use the Delete command to remove a job from the selected environment.

When a job is deleted, its scenes, elements, drawings, palette library and database information are permanently removed. If you want to archive a job, you should only delete the job after you have used the command to create the archive.

Before you activate this command, verify that the selected jobs are not currently in use.

Right-click the Jobs list and select Delete.

Use the Scene menu to manage the scenes.

Command

Action

Access Methods

Change Priority

Use the Change Priority command to open the Choose New Priority dialog box and set the priority of the rendering and vectorizing tasks for one or more scenes. The priority is set using a sliding scale where 0 is the highest priority and 10 is the lowest.

Activating this command affects all subsequent scenes you create. Change the priority of a scene that has already been sent to batch processing queue by using the Change Priority button in the queue.

Right-click the Scenes list and select Change Priority.

Change Stage

Use the Change Stage command to open the Change Scene Stage dialog box and record the current stage of progress a scene in an environment or in a production.

This command is inactive if the scene's approval policy has been set to Manual in the Change Approval Policy dialog box.

Right-click the Scenes list and select Change Stage.

Clear

Use the Clear command to delete a scene's exposure sheet. Only exposure sheet files are deleted from the database: image files will not be deleted.

A delete confirmation message appears, detailing the consequences of using this option and requests that you contact your Technical Director if you are unclear about this procedure.

Before you activate this command, ensure that all users are logged out of Toon Boom Harmony and that no files are currently in use.

Right-click the Scenes list and select Clear.

Copy Scene

Use the Copy Scene command to open the Copy Scene dialog box and copy one scene's exposure sheet into another scene. You can select a source and destination Scene in which to copy the Xsheet data.

Right-click the Scenes list and select Copy.

Create

Use the Create command to open the Create Scene dialog box and add one or more scenes to the selected job. You can also choose to:

Add a scene from another file system and add it to your job.

Choose the position the scene will take within your job.

Right-click the Scenes list and select Create.

Delete

Use the Delete command to remove a scene from the database. Before you activate this command, ensure that all users are logged out of Toon Boom Harmony and that no files are currently in use.

When a scene is deleted, its exposure sheet, elements, drawings, palette library and database information are permanently removed. If you want to archive a scene, you should only delete the scene after you have used the command to create the archive.

Before you activate this command, verify that the selected scenes are not currently in use.

Right-click the Scenes list and select Delete.

Force Unlock

Use the Force Unlock command to unlock a scene that has been locked in Harmony Stage. Generally, a scene unlocks when it is closed by a user, however if a computer crashes while a scene is locked and in use, a scene may remained locked even if it is not open.

An unlock confirmation message appears detailing the consequences of using this option.

If you activated this command for more than one scene, you will be prompted for confirmation to unlock each scene separately.

Right-click the Scenes list and select Force Unlock.

Force Unlock Version

Use the Force Unlock Version command to unlock a version of a scene that has been locked by Harmony Stage. Generally, a scene unlocks when it is closed by a user, however if a computer crashes while a scene is locked and in use, a scene may remained locked even if it is not open.

An unlock confirmation message appears detailing the consequences of using this option.

If you activated this command for more than one scene, you will be prompted for confirmation to unlock each scene separately.

Right-click the Scenes list and select Force Unlock Version.

Move

Use the Move command to open the Move Scene dialog box and move one or more scenes and their associated files to a file location of your choice. The Move Scene command allows you to select one or more scenes and to calculate the amount of space you will need at the new location to accommodate the moved scene.

Before you activate this command, ensure that all users are logged out of Toon Boom Harmony and that no files are currently in use.

Right-click the Scenes list and select Move.

Rename

Use the Rename command to open the Rename Scene dialog box and enter a new name for the selected scene. Before you activate this command, verify that no users are using the scene. It is recommended that all users are logged out of Toon Boom Harmony and that no files are currently in use to ensure the safety of your files

Right-click the Scenes list and select Rename.

Reorder

Use the Reorder command to open the Reorder Scenes dialog box and change the sequence of the scenes in a job.

Right-click the Scenes list and select Reorder.

Send to Rendering

Use the Send to Rendering command to open the Composite dialog box and add one or more scenes to the rendering queue.

Right-click the Scenes list and select Send to Rendering.

Send to Unvectorize

Use the Send to Unvectorize command to open the Send Scenes to Unvectorize dialog box and convert a scene's vector drawings into bitmap drawings.

Right-click the Scenes list and select Send to Unvectorize.

Send to Vectorize

Use the Send to Vectorize command to convert the selected drawings to the TVG vector file format.

Right-click the Scenes list and select Send to Vectorize.

Use the Element Menu to vectorize and unvectorize the elements.

Command

Action

Access Methods

Send to Unvectorize

Use the Send to Unvectorize command to open the Send Elements to Unvectorize dialog box and convert an element's vector drawings into bitmap drawings.

Right-click the Elements list and select Send to Unvectorize.

Send to Vectorize

Use the Send to Vectorize command to convert the drawings for the selected elements to the TVG vector file format.

Right-click the Elements list and select Send to Vectorize.

Use the Drawing Menu to vectorize and unvectorize the drawings.

Command

Action

Access Methods

Send to Unvectorize

Use the Send to Unvectorize command to open the Send Drawings to Unvectorize dialog box and convert selected vector drawings into bitmap drawings.

Right-click the Drawings list and select Send to Unvectorize.

Send to Vectorize

Use the Send to Vectorize command to vectorize the selected drawings.

Right-click the Drawings list and select Send to Vectorize.

Use the Admin Menu to import and export scenes, manage the users and the approval policy.

Command

Action

Access Methods

Change Approval Policy

Use the Change Approval Policy command to open the Change Approval Policy dialog box and select a manual or automatic approval of the production status at each stage of each scene.

 

Export

Use the Export command to open the Export Scenes dialog box and transfer copied data from the database to a different directory.

You can also export scenes to Stage (offline version) by selecting the Export Offline.

 

Import

Use the Import command to open the Import Scenes dialog box and transfer copied data from another directory into the database.

 

Users

Use the Users command to open the User List dialog box to display all valid Toon Boom Harmony users in the network. You can add to, delete from or modify this list.

 

Vectorize Style

Use the Vectorize Style command to open the Vectorization Styles dialog and select the vectorization style you want to apply to drawings before sending them to the Vectorization Queue.

 

Use the Help Menu to access the Help files and Control Center About information when using Windows/Linux.

Command

Action

Access Methods

Help

Use the Help command to view the Control Center integrated help system.

Press [F1], the default keyboard shortcut.

About

If you are using Windows/Linux, use the About command to display product, version, licensing and copyright information.