Deformation Root Node
The Deformation-Root is used when creating manual legacy multi-pose rigs. It can be placed at the start of the deformation chains. This node is no longer used for the current multi-pose rig structure.
You can modify the quality level of the Deformation effect in the Deformation-Root Layer Properties window:
Properties
Parameter | Description | |||||||||||||||
Enable/Disable |
Allows you to enable or disable the node. When disabled, a node has no visible effect on the rendered image, nor on the preview in the Camera, |
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Colour Swatch |
Sets the colour of the layer in the Timeline view |
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Name | Use this field to rename the node. | |||||||||||||||
Quality |
Defines the number of slices the graphic is split into and used when undergoing a deformation. The higher the quality level, the more slices are created and the smoother the deformation applied to the graphic. There are five levels of quality:
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