Animation Menu
The Animation menu lets you access tools, adjust animation timing, set and parameters, lock or unlock layers, and select elements in the
- At the top of the interface, select Animation.
Command | Description |
Animate | |
Animate Current Frame |
When this option is selected, every time you use |
Animate Onion Skin Range |
When this option is selected, if you use the Transform or Advanced Animation tools to make transformations to an element in your scene, the transformations will be stored as keyframes at the beginning and at the end of the current Onion Skin range, as well as on every existing keyframe in-between. This can be useful if you want to reposition an element that you have already animated, but only during a specific range of frames, which you can define by enabling Onion Skin and setting the Onion Skin range to cover that range of frames. |
Animate Off |
When this option is selected, if you use the Transform or Advanced Animation tools to make transformation to an element in your scene, the transformations will affect the element throughout the whole scene. This can be useful if you want to reposition an element after you have already animated it. |
Stop-Motion Keyframe |
Converts the selected keyframes to stop-motion keyframes. Between a stop-motion keyframe and the next keyframe, |
Delete Keyframe |
Deletes the selected keyframes. |
Tools |
|
Transform |
Allows you to select drawing layers and position, rotate, scale and skew them. |
Translate |
Lets you move the selected element along the X and Y axes. |
Rotate |
Turns a selected element around its pivot point. |
Scale |
Increases or decreases the size of a selected element. You can scale an object up to make it larger or down to make it smaller. Press Shift to scale the element while maintaining its proportions. |
Skew |
Slants the selected element. |
Maintain Size |
Keeps elements the same size aspect ratio in the Camera view as you move them towards or away from the camera. |
Spline Offset |
Lets you reposition the visual trajectory without offsetting or modifying your animation. By default, the trajectory is located at 0,0,0 fields. If your elements were drawn in a different location than the centre of the drawing area, it will look like the trajectory is not aligned with your drawing. Also, if you have several elements attached to one trajectory, you might want your trajectory to be at a different location to represent the group's motion better. |
Cell |
|
Increase Exposure |
Adds one more exposure to a selected cell; repeating this action adds an extra cell each time. This is an efficient way to extend a drawing's exposure and is always set in Insert mode. Increasing an exposure pushes the existing exposure forward. |
Decrease Exposure |
Decreases exposure of a selected cell by one; repeating this action decreases one exposure adds an extra cell each time. This is an efficient way to shorten a drawing's exposure. Decreasing an exposure pulls in the existing exposure. |
Set Exposure to |
Lets you set the exposure to 1, 2, 3 or a custom exposure. |
Extend Exposure |
Lets you enter the frame up to which you want to extend the exposure. You can expose the drawing in the frames and replace the drawings that were originally there or move the subsequent frames forward in time. |
Add Key Exposure |
Adds a key exposure to the selected cell. |
Remove Key Exposure |
Removes key exposures from the selected cells. |
Remove Duplicate Key Exposure |
When working with drawings to adjust the timing of a mouth in a lipsync, for example, and forcing the use of specific key exposures, unnecessary key exposures will be created. You can delete these duplicates without affecting the rest of the drawing. The first drawing of the selection will be used for the range. NOTE Duplicate key exposures may occur when pasting with the Enforce Key Exposure option selected.
|
Fill Empty Cells |
Fills the empty frames in the selection with the exposure just before. For example, if you select a range of frame that starts with an exposed drawing and then ends with empty cells, all of the empty cells in the selection will be filled with the exposed drawing just before the empty cells. |
Insert Blank Cell |
Adds an empty cell between other cells. |
Clear Exposure |
Removes the exposure from the selected cell. |
Clear Exposure and Pull |
Replaces the exposure from the selected cell with exposures that follow it. |
Fill Selection |
Lets you fill the same value over an entire selection. The selection can be over one cell, a cell range in one column, a cell range over many columns, an entire column, or many columns. You can use numbers, words, letters, or any alphanumeric value. |
Sequence Fill |
Lets you create a numbered sequence over a selection. The sequence can be forward, backward, single, double or higher increment, as a cycle, and so on. The selection can be over one cell or a cell range in one column or more or an entire column or many entire columns. |
Lip-Sync |
|
Change Mouth Shape to |
Lets you change the mouth shape to one of the following: A, B, C, D, E, F, G, X. |
Auto Lip-Sync Detection |
Generates a sound detection for lip-sync. |
Map Lip-Sync |
Automatically maps drawings in an element to the mouth chart you have generated for a sound. This can save time when you are lip-synching a voice track. |
Flip | |
Flip Horizontal |
Flips the selection horizontally. |
Flip Vertical |
Flips the selection vertically. |
Flip Scale X |
Once your drawing layer is rotated, the original horizontal and vertical axes change. The Flip Scale X and Flip Scale Y will perform a flip on your drawing layer following its original axis.Remembers the original X-axis of the layer and flips the element following it. |
Flip Scale Y |
Remembers the original Y-axis of the layer and flips the element following it. |
Lock in Time |
Indicates whether the point is locked to a specific frame (keyframe) or only locked to a specific position and the curve can flow through it freely as other points are being added, moved, or adjusted (control point). |
Substitute Drawing Previous |
Replaces the drawing or cell's symbol on the current frame by the previous drawing. |
Substitute Drawing Next |
Replaces the drawing or cell's symbol on the current frame by the next drawing. |
Go to Previous Keyframe |
Goes to the previous keyframe. |
Go to Next Keyframe |
Goes to the next keyframe. |
Select Child |
Lets you select the first element parented to the selected peg element in the Timeline view. |
Select Children |
Lets you select all elements parented to the selected peg element in the Timeline view. |
Lock |
|
Lock |
Locks one or a multiple selection of layers. |
Unlock |
Unlocks one or a multiple selection of locked layers. |
Lock All |
Locks all the layers in the Timeline view. |
Unlock All |
Unlocks all the layers in the Timeline view. |
Lock All Others |
Locks every layer except the selected ones. |
Reset |
Returns the value of the selected element to the initial value of the active tool. For example, if the Rotate tool is active, the transformation angle will be reset to 0 and if the Transform tool is active, all the transformation values will be reset. |
Reset All |
Resets all transformations on the current frame in a selected layer. Your keyframe will remain, but all the values will return to the starting value. All transformations are reset regardless of the tool you're using. |