Loop Node

The Loop node exists as both Loop (for Images) and Loop Transformation (for Pegs and Transformations). This node is used to create looping sections in the Timeline by referencing the input content at different frames. The Loop node is able to start a loop at a given frame, loop a section of frames a number of times, and continue after looping is required.

The Loop node takes an image input and output, and will provide the retimed transformation and render of that image, looping over a number of frames.

The Loop Transformation node takes a transformation input and output, and will provide the retimed transformation looping over a number of frames.