Repulse
The Repulse effect repulses a particle around a region, but is different than the Bounce node as it is repelled before it physically hits the region.
Repulse Properties
Parameter | Description |
Name | Allows you to change the name given to the node. |
Trigger |
An on/off switch using binary code. 1 = on, 0 = off. |
Magnitude | This value should be between 0 and 2. The higher the value, the more drastically the particles will be repulsed. |
Look Ahead | Determines how far ahead of the particle's current position to see whether there's an obstacle coming. This value should be between 0 and 100. |
Epsilon | Affects how quickly the effect of the repulse wears off. The smaller the number, the longer the effect lasts. This value should be between 0.1 and 0.0001. |