Insert Menu
                                                        The Insert menu lets you create empty symbols in the Library view, different types of layers in the Timeline view, keyframes and control points.
- At the top of the interface, select Insert.
 
| Command | Description | 
| 
                                                                         Create Empty Symbol in Library  | 
                                                                    
                                                                         Creates an empty symbol in the Library view to which you can edit (add content).  | 
                                                                
| 
                                                                         Bone  | 
                                                                    
                                                                         Adds a new Bone layer to the Timeline view.  | 
                                                                
| 
                                                                         Camera  | 
                                                                    
                                                                         Adds a new Camera layer to the Timeline view.  | 
                                                                
| 
                                                                         Colour-Card  | 
                                                                    
                                                                         Adds a new Colour-Card layer to the Timeline view.  | 
                                                                
| 
                                                                         Drawing  | 
                                                                    
                                                                         Adds a new Drawing layer to the Timeline view and a column in the Xsheet view.  | 
                                                                
| 
                                                                         Game Bone  | 
                                                                    
                                                                         Adds a new Game Bone layer to the Timeline   | 
                                                                
| 
                                                                         Group  | 
                                                                    
                                                                         Adds a new Group layer to the Timeline and Node views.  | 
                                                                
| 
                                                                         Kinematic Output  | 
                                                                    
                                                                         Adds dd a new Kinematic Output layer to the Timeline   | 
                                                                
| 
                                                                         Peg  | 
                                                                    
                                                                         Adds a new Peg layer to the Timeline   | 
                                                                
| 
                                                                         Quadmap  | 
                                                                    
                                                                         Adds a new Quadmap layer to the Timeline   | 
                                                                
| 
                                                                         Particle  | 
                                                                |
| 
                                                                         Basic Particle System  | 
                                                                    
                                                                         Adds a new layer with a basic particle system in the Timeline   | 
                                                                
| 
                                                                         Basic Gravity-based System  | 
                                                                    
                                                                         Adds a new layer with a basic gravity-based particle system in the Timeline view.  | 
                                                                
| 
                                                                         Keyframe  | 
                                                                    
                                                                         Adds a keyframe to the selected cell in the Timeline view.  | 
                                                                
| Keyframe and Duplicate Drawing | 
                                                                         Adds a keyframe to the selected drawing layer cell in the Timeline view and creates a duplicate of the drawing, which sits on top of the original drawing.  | 
                                                                
| 
                                                                         Position Keyframe  | 
                                                                    Adds a position keyframe whereby keyframes will only be added on the X, Y and Z parameters of the selected layer. Keyframes are not added on the Angle, Scale and Skew parameters. | 
| 
                                                                         Control Point  | 
                                                                    
                                                                         Adds a control point to the trajectory of the selected element or peg in the Camera view when the element or peg is in a 3D path. Note that you must have a 3D path in the peg portion in order to add a control point.  |