Linking Functions

You can give the same series of motions that you created for one layer to another. These motions may include moving, rotating, scaling and skewing. An example would be a car tire. You could animate the rotation of one tire and then link that rotation function to another tire, so that they both rotate together. The tire may also move up and down if it is driving along a bumpy road. This would mean that you would have to copy the x and y-axis position functions as well.

Linking motion works with many layer types, including drawing, peg or 3D subnode.

In the example below, the rotation from a peg will be copied onto a drawing layer.

Simply deleting the keyframes from an element that was linked to another does not break the link between the two objects. You must clear the function field for all linked parameters in the Layer Properties of the linked element.