Creating a Master Controller


To create a Master Controller, you must add a Master Controller node to the scene, then link it to a UI script, in which its widget and the way it interacts with elements in the scene will be programmed. The UI script of a Master Controller is executed when its controls are displayed.

NOTE To make sure the script is copied over with the Master Controller node if it is copied into a template, you must add the script file to the Extra Files tab of the Master Controller's properties—see Linking the Master Controller to its Files for Template Creation.