About Displays

The Display node is an important node; it is used by the export and views to display your scene, primarily the Camera and Timeline views. By default, a scene's node system always has a Display node which can be used to show your entire scene, a single node or a group of nodes through a Composite or Group node. You might use it to see one single character as you animate it, debug your node system as you create complex effects or export your complete scene or a portion of it.

When your scene does not have a Display node, it is automatically set to Display All which uses the Timeline view ordering and shows floating nodes from the Node view. You can also set your scene to use Display All using the Display toolbar.

NOTE If you try to add a peg or other transformation layer in the Timeline view without having a layer selected, an error message will display. Make sure to change to Display All. The peg layer will be floating in the Node view and will not be visible in the Timeline view. The Timeline view shows only layers that are connected to the Composite node.

If you switch to Display All, you run the risk of not realizing when you have floating nodes that are not connected to your composite. For this reason, it is not recommended to work in Display All mode.