Rigging Tool Properties

In the Tool Properties view, you can customize not only the behaviour of the tool but also the settings of the deformers that you will create.

Mode

Button Name Description
Bone Mode Sets the Rigging tool to create Bone deformations.
Game Bone Mode Sets the Rigging tool to create Game Bone deformations.

Options

Button Parameter Description
Show All Manipulators Lets you immediately see the resting position in red (Setup) and the animated position in green.

Operations

Button Name Description
Reset Deform (Reset Current Keyframe) Copies the resting position of the deformation skeleton to the current frame.