Connecting the 3D Model to the Renderer
At last, to render a 3D model using Autodesk Maya, you must connect the element node containing the 3D model to a Maya Batch Render node. The Maya Batch Render node will take the 3D model as its input, render it through Autodesk Maya, then composite the rendered image into the scene. The 3D model as rendered by Autodesk Maya will appear in both the final rendered image and in the Render Preview mode of the Camera view.

- In the Node Library view, select 3D in the sections list and locate the RenderMayaBatch node.
-
Drag and drop the Maya Batch Render node from the Node Library into the Node view.
- In the Node view, connect the Maya Batch Render node under the node of the 3D model. If the 3D object is connected to a Subnode Animation node, connect the Maya Batch Render node under the Subnode Animation node instead.
- Repeat the previous steps for each 3D model node in your scene.
- In the Camera view, click the Render View
button to verify that the 3D model is rendered through Autodesk Maya.
You are now set to render your animation project.
You can apply effects on the rendered image by connecting effect nodes under the Maya Batch Render node.