Drawing Preferences

Parameter Description
Light Table

Light Table: Opacity (0,0-1,0):The maximum opacity value for the light table display (0 = transparent).

Light Table: Wash (0,0-1,0): The washed-out value for the light table display (0 = transparent).

Light Table: Enable Shade: When enabled, the drawings appearing on the Light Table are displayed in washed out colours in the Drawing view. When this option is disabled, the drawings appearing in the Light Table are displayed using normal colours. This option is for the Drawing view only.

Light Table: Shade in Camera View: When enabled, the drawings appearing on other layers are displayed in washed-out colours in the Camera view. When this option is disabled, the drawings appearing on other layers are displayed using normal colours. This option is for the Camera view only.

Enable Onion Skin for Other Elements: In the Drawing View, when the Light Table is enabled, making other layers visible alongside the current layer, this will make the Onion Skin for other visible layers appear alongside the Onion Skin for the current layer. Drawings for elements above the current layer will appear in blue, and drawings for elements below will appear in yellow.

NOTE The drawings from other elements that get displayed in the Onion Skin are the drawings that are exposed at the same time as the drawings displayed in the current layer's Onion Skin.

Onion Skin Render Style:

Original Colours: Drawings displayed in the Onion Skin are rendered using their real colours.
Coloured:Drawings displayed in the Onion Skin are displayed in solid red if they are before the current frame, or in solid green if they are after the current frame.
Coloured Outlines: Drawings displayed in the Onion Skin are displayed in red outlines if they are before the current frame and in green outlines if they are after the current frame.

Onion Skin: Maximum Wash Value (0,0-1,0): The maximum washed-out value for onion skinned drawings.

Onion Skin: Minimum Wash Value (0,0-1,0): The minimum washed-out value for onion skinned drawings.

Onion Skin: Maximum Opacity (0,0-1,0): The maximum opacity value for onion skinned drawings. (0 = transparent).

Onion Skin: Minimum Opacity (0,0-1,0): The minimum opacity value for onion skinned drawings. (0 = transparent).

Options

Grid On By Default: When opening the Drawing view, the grid displays automatically.

Select Tool is Lasso: When this option is enabled, the Select tool behaves as a lasso selector. When this option is disabled, the Select tool behaves as a rectangle selector.

Brush Size Cursor: When this option is enabled, the brush tool displays the brush size as a circle around the cursor.

Auto Gap Closing in Pixel Units: Disabling this option will cause your gap to be zoom dependent. Zoom dependent means that the more you zoom in, the smaller the gap you can close with the Close Gap tools. By enabling this option, you choose to make the gap display available in pixel units, which is not zoom dependent.

Default Multiwheel Colour Picker: Displays the Multiwheel Colour Picker window instead of the regular Colour Picker.

Auto Save Pencil Styles: When this option is enabled, new pens and pen styles are automatically saved.

Sticky Eye Dropper: Keeps the Colour Picker’s Dropper tool active until it is released by clicking on the Dropper icon again.

Desk Location: Defines the location of the Desk panel in the Drawing view.

Default Pencil Line Tip: Sets the default pencil line tip to either Round, Flat, or Bevel.

Morphing Quality: Sets the default quality value for the morphing sequences. If you change this value, it will not affect the morphing sequence which was created previously. After a morphing sequence has been created using this default quality value, its quality can be changed manually by using the Morphing Tool Properties.

Auto Gap Closing on Startup: The values for automatic gap closing while painting drawings are: 0 = Disabled, 1=Small, 2=Medium, 3=Big.

Pencil Lines Opacity (%): Lets you set the default tranparency of your pencil lines.

Create New Colour Pots Using Default Colour: Set the default colour for creating a new colour swatch. Enable the option so that this default colour is used each time you add a new colour in your palettes. This option is useful for when you create new colour pots so that a more recognizable colour is created and not just a duplicate of the currently selected colour. Choosing a colour that is the opposite of your intended colour palette is recommended, such as grey if your palette will be filled with bright, primary colours.

Zoom

Enable Paper Zoom: Enabling this option allows you to set the 100% Zoom level onscreen, in order to physically match the measurements of your paper drawing.

Number of Pixels per Inch: Enter the PPI for your monitor. To obtain the PPI of your screen, divide the height or width of your monitor's resolution setting by the corresponding physical height or width of your monitor screen (resolution height divided by physical height, or resolution width divided by physical width) in inches.

Quick Close Up Zoom Factor: Sets the zoom level for the Quick Close up Zoom keyboard shortcut.

Maximum Zoom Factor: Sets the maximum zoom level for the paper zoom.

Default Texture Pixel Density for Vector Drawings

Pixel Density: Determines the amount of pixels to store in textured brush strokes for each pixel that displays when the drawing is not zoomed in or scaled up. For example, at 100%, zooming in or scaling up textured brush strokes will make them lose texture quality. If set to 200%, textured brush strokes can be zoomed in or scaled up until they're twice their original size without losing picture quality.

NOTE This setting is applied to your scene's drawing resolution settings when creating a new scene, which is then applied to every new vector drawing created in your scene. Therefore, to apply changes to these settings to an existing scene, they must also be changed in the Drawing Resolution tab of the Scene Settings dialog. To apply changes to these settings to existing drawings, they must be changed using the Change Vector Drawing Brush Resolution dialog available from the Drawing top menu.

Default Canvas for Bitmap Layers

Canvas Width: The default width of the canvas when creating drawings in a bitmap drawing layer. The percentage is relative to the width of the scene. Its default value, 200%, makes the width of the canvas twice the width of the stage.

Canvas Height: The default height of the canvas when creating drawings in a bitmap drawing layer. The percentage is relative to the height of the scene. Its default value, 200%, makes the height of the canvas twice the height of the stage.

Pixel Density: Determines the amount of pixels to store for each pixel that displays on the screen when the drawing is not zoomed in or scaled up. For example, at 100%, zooming in or scaling up a bitmap drawing will make it lose picture quality. If set to 200%, bitmap drawings can be zoomed in or scaled up until they're twice their original size without losing picture quality.

NOTE These settings are applied to your scene's drawing resolution settings when creating a new scene, which are then applied to every new bitmap drawing created in your scene. Therefore, to apply changes to these settings to an existing scene, they must also be changed in the Drawing Resolution tab of the Scene Settings dialog. To apply changes to these settings to existing drawings, they must be changed using the Change Bitmap Drawing Resolution dialog available from the Drawing top menu.

Pixel Density Proportional to Camera: By default, the pixel density of new drawings is set to the scene's default pixel density. With this option enabled, the pixel density of new drawings is set to the scene's default pixel density multiplied by the camera's zoom factor.

For example, if this option is enabled and you create a new drawing while the camera is zoomed in at 6 fields (200%) and your scene's default pixel density is set to 150%, the new drawing will have a pixel density of 150% x 200% = 300%.

NOTE The factor by which the pixel density is multiplied is rounded to the nearest power of 2, ie: 25%, 50%, 100%, 200%, 400%, etc. The rounding is done on an exponential curve. This means that, for example, if the scene's default scale factor is set to 100% and the scene is currently zoomed it at 9 fields (150%), a new drawing will have a 100% pixel density, as the multiplier will be rounded down from 150% to 100%. Hence, even if you enable this option, you must set your scene's default pixel density to at least 200% to prevent pixelated drawings.