Positioning Layers in 3D Space
Once your drawings and symbols are assembled, it is time to position them. This section explains how this is done using the example of a simple room.
- Next to the Camera and Drawing view tabs, click on the Add View button and select Perspective.
The Perspective view appears in the same section of your workspace as your Camera and Drawing views. This view allows you to view your scene from any angle and point of view, rather than from your Camera's point of view. In this view, the usual navigation keyboard shortcuts work the same, but you can also press Ctrl + Alt (Windows/Linux) or ⌘ + Alt (macOS) to rotate the view in any angle and on any axis
- In the Timeline view, double-click on the new layer to open the Layer Properties dialog box.
- In the Transformation tab, select the Enable 3D option.
- In the Rotation section, select the Euler Angles option.
- In the (x) Axis field, type
90
to flip the floor so it is flat on the ground.
- To position the height of the floor, type values in the Position section of the Layer Properties, use the Translate tool or Transform tool.
- Repeat the process for the other pieces to position.
- If you have parallel walls, once you have positioned one, select the Wall layer in the Timeline view.
- Do one of the following to duplicated the layer.
- From the top menu, select Edit > Duplicate.
- Right-click and select Edit > Duplicate.
- Once the layer is duplicated, use the Layer Properties window to enter the positioning values or use the Translate or Transform tool. If you want to position your layer visually, consider using the Camera, Top or Side view so as to be able to position it with precision.
- If your walls are touching each other, you should make them intersect by extending one end of the wall through the other wall. This prevents accidentally leaving small gaps between them.
You now have a complete 3D room.