In the Tool Properties view, you can customize not only the behaviour of the tool but also the settings of the deformers that you will create.
|Bone Mode||Sets the Rigging tool to create Bone deformers.|
|Game Bone Mode||Sets the Rigging tool to create Game Bone deformers.|
|Show All Manipulators (Show All Controls)||Lets you immediately see the resting position in red (Setup) and the animated position in green.|
|Reset Deform (Reset Current Keyframe)||Copies the resting position of the deformation skeleton to the current frame.|