File Menu

The File menu lets you open, close, save, scan, print, and import and export files.

Command Description


Creates a new scene while closing any scene already open. The New Scene dialog box opens, asking for directory, name, and resolution information.


Displays the Open Scene dialog box where you can browse for a scene file. You can open a new scene from the current one and the previous scene will close.

Open Recent

Displays a list of the most recently opened scenes.


Clears the list of recently opened scenes.


Closes the currently opened scene, but does not close the Harmony application.


Saves all changes made to the opened scene, drawings, palettes, and palette lists.

Advanced Save

Lets you do the following:

  • Save the scene as the current version.
  • Save different versions representing different stages of the production of your scene.
  • Save different versions representing different scene setups.
  • Choose specific assets that you want to save, such as drawings or palettes.

Rights to Modify Scene Version

Allows you to modify the selected version of the scene as well as to manage and overwrite other versions. Other users will not be able to open a different version of the scene until you close the scene.

Rights to Modify Scene

Allows you to modify the currently selected scene version only. Unless the Get rights to modify the scene option is also checked, you will not be able to change other versions of the scene. This allows other users to modify different versions of the scene while you are working on the selected version.

Read Changed Drawings

Determines which drawing files have been modified on disk since you loaded them. All updated drawings will be reloaded.

NOTE Reloading a locked drawing will discard unsaved changes.
Manage Versions

Allows you to manage all the versions of the current scene.

Manage Local Cache Opens the Manage Local Cache dialog, in which you can see all the Harmony Server database scenes that were cached locally, delete unused caches and check if the data in a scene's cache matches the data on the database server.
Save As

Saves the current file with a different name and at a different location.

Saves the current state of a scene as another scene. The Save As window prompts you for a new name and a different location for this scene before saving it. This will create a complete scene directory for the new scene.

NOTE The scene name cannot exceed 23 characters.
Save as New Version

Saves the current scene as another version. The Save Version dialog box prompts you to give a name for this new version. This will create a new .xstage file in your current project directory.

Back Up Scene

Backs up the current scene to a location you choose.

Update Database Scene

Updates your database with only the changes you made to the scene. To do this, you must enter your host name and host port in the Preferences dialog box, General tab.

Download Database Changes

If any changes were made to the scene you downloaded, you can perform an update by downloading these changes, which will be integrated into your scene.

Remove Unused Files

Removes the unused palettes from the scene list.


From Scanner

Imports drawings from a TWAIN scanner.


Imports bitmap images which you can choose to vectorize—see About Importing Bitmap Images.


Lets you convert a QuickTime movie to an image sequence and audio file.


Lets you import sound files into your project.

Colour Model

Lets you import TVG drawing file into your project. Once imported, it is display in the Model view for use as a colour model which you can load into any Harmony scene.

SWF, Illustrator Files to Library

Lets you import SWF files into your project.



Exports a scene as a bitmap image sequence. If there is sound in your scene, it will not be exported with the images.


Exports animation as a QuickTime movie—see Exporting a Movie File .


Exports a Flash movie file.

Harmony supports exporting Flash movie files with a limited subset of vector and bitmap effects, the latter which can be previewed in Render View mode.

OpenGL Frames

Exports OpenGL frames (fast display mode) for a quick screen renders of a scene that contain no transparency channel. Heavier scenes containing 3D, multiple effects and camera moves can be fairly long to export—see Exporting OpenGL Frames.



Prints the exposure sheet so you can take it to your animation table, provide a copy to the animator, or create your Xsheet skeleton directly in Harmony.


Closes the application.