Linking a Colour Palette


Linking a palette means adding a palette to your scene's palette list, or to an element's palette list, without making a local copy of that palette in your scene's palette library. This means your scene will depend in this palette remaining in its location in order to render its colours, but it allows you to reuse the same palette files for several scenes, making sure that recurring characters and objects keep their original colours across a production and that any late change done to their colour scheme can be quickly reflected across all your scenes.

In Harmony Server, environments, jobs, scenes and elements can all have their own palette library, and you can link to a palette from the palette library of any environment, job, scene or element in your database. However, to make it easier to ensure scenes do not lose access to their palettes, it is recommended to only link to palettes from within the scene's own environment, job, scene or elements. The most important reason for this is that if you export a scene that uses palettes from other jobs, environments, scenes or elements, these palettes will not be exported. Hence, they will be missing if you import them in a different database. However, you can export a scene with all of its assets along with the assets contained in its own job and environment.


If you are using Harmony Server, make sure you have the rights to modify the palette list by doing one of the following:

  • From the top menu, open the Edit menu and ensure the Edit Palette List Mode option is checked
  • Right-click on the palette list and select Get Rights to Modify Palette List.
  • From the Colour view menu , select Palettes > Get Rights to Modify Palette List